/* 230 */ if ((this.pickShape != null) && ((this.pickShape instanceof PickConeRay)))
/* */ {
/* 232 */ ((PickConeRay)this.pickShape).set(eyePosn, mouseVec, spreadAngle);
/* */ }
/* */ else
/* 235 */ this.pickShape = new PickConeRay(eyePosn, mouseVec, spreadAngle);
/* */ }
/* */ }