Examples of PhysicsGhostObject


Examples of com.jme3.bullet.objects.PhysicsGhostObject

        HashMap<PhysicsGhostObject, Spatial> oldObjects = ghosts;
        ghosts = new HashMap<PhysicsGhostObject, Spatial>();
        Collection<PhysicsGhostObject> current = space.getGhostObjectList();
        //create new map
        for (Iterator<PhysicsGhostObject> it = current.iterator(); it.hasNext();) {
            PhysicsGhostObject physicsObject = it.next();
            //copy existing spatials
            if (oldObjects.containsKey(physicsObject)) {
                Spatial spat = oldObjects.get(physicsObject);
                ghosts.put(physicsObject, spat);
                oldObjects.remove(physicsObject);
            } else {
                if (filter == null || filter.displayObject(physicsObject)) {
                    logger.log(Level.FINE, "Create new debug GhostObject");
                    //create new spatial
                    Node node = new Node(physicsObject.toString());
                    node.addControl(new BulletGhostObjectDebugControl(this, physicsObject));
                    ghosts.put(physicsObject, node);
                    physicsDebugRootNode.attachChild(node);
                }
            }
        }
        //remove leftover spatials
        for (Map.Entry<PhysicsGhostObject, Spatial> entry : oldObjects.entrySet()) {
            PhysicsGhostObject object = entry.getKey();
            Spatial spatial = entry.getValue();
            spatial.removeFromParent();
        }
    }
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