EntityBuilder builder = entityManager.newBuilder("engine:player");
builder.getComponent(LocationComponent.class).setWorldPosition(spawnPosition);
builder.setOwner(controller);
EntityRef transferSlot = entityManager.create("engine:transferSlot");
ClientComponent clientComp = controller.getComponent(ClientComponent.class);
if (clientComp != null) {
ColorComponent colorComp = clientComp.clientInfo.getComponent(ColorComponent.class);
MeshComponent meshComp = builder.getComponent(MeshComponent.class);
meshComp.color = colorComp.color;