// TODO: This should be elsewhere
// Create gelatinousCubeMesh
Tessellator tessellator = new Tessellator();
TessellatorHelper.addBlockMesh(tessellator, new Vector4f(1.0f, 1.0f, 1.0f, 1.0f), 0.8f, 0.8f, 0.6f, 0f, 0f, 0f);
TessellatorHelper.addBlockMesh(tessellator, new Vector4f(1.0f, 1.0f, 1.0f, 0.6f), 1.0f, 1.0f, 0.8f, 0f, 0f, 0f);
tessellator.generateMesh(new AssetUri(AssetType.MESH, TerasologyConstants.ENGINE_MODULE, "gelatinousCube"));
return true;
}