case CHEST:
ChestInventory inventory = new ChestInventory(message.getSlots());
player.get(WindowHolder.class).openWindow(new ChestWindow(player, inventory, title));
break;
case CRAFTING_TABLE:
player.get(WindowHolder.class).openWindow(new CraftingTableWindow(player, title));
break;
case FURNACE:
player.get(WindowHolder.class).openWindow(new FurnaceWindow(player, new FurnaceInventory(), title));
break;
case DISPENSER: