refreshClient(player, clickedBlock, clickedFace, rm);
player.sendMessage(ChatStyle.DARK_RED + "This area is a protected spawn point!");
return;
}
}
cause = new PlayerPlacementCause(player, (Material) toPlace, placedBlock);
// Perform actual placement
toPlace.onPlacement(placedBlock, placedData, placedAgainst, message.getFace(), placedIsClicked, cause);
// Play sound