/* 0x0D */
registerPacket(PlayerPositionLookCodec.class, new PlayerPositionLookHandler());
/* 0x0E */
registerPacket(PlayerDiggingCodec.class, new PlayerDiggingHandler());
/* 0x0F */
registerPacket(PlayerBlockPlacementCodec.class, new PlayerBlockPlacementHandler());
/* 0x10 */
registerPacket(PlayerHeldItemChangeCodec.class, new PlayerHeldItemChangeHandler());
/* 0x11 */
registerPacket(PlayerBedCodec.class, new PlayerBedHandler());
/* 0x12 */