//First look packet is to login/receive terrain, is not a valid rotation
if (session.getDataMap().get("first_login", 0) == 0) {
session.getDataMap().put("first_login", 1);
Transform transform = session.getPlayer().getPhysics().getTransform();
Player player = session.getPlayer();
player.getNetwork().callProtocolEvent(new EntityUpdateEvent(player, transform, EntityUpdateEvent.UpdateAction.TRANSFORM, player.getNetwork().getRepositionManager()), player);
return;
}
Player holder = session.getPlayer();