public SpriteManager(Bombermanx game) {
batch = game.spriteBatch;
this.game = game;
player = new Player(ResourceManager.assets.get("player/player_idle.png", Texture.class), 0, 0, 3, this);
bricks = new Array<Brick>();
bombs = new Array<Bomb>();
enemies = new Array<Enemy>();
hudMessage = null;
}