@Override
protected void requestPokemonReplacement(int i) {
if(i == 0) {
/* Request Pokemon replacement from player */
TcpProtocolHandler.writeMessage(m_player.getTcpSession(),
new SwitchRequest());
} else {
/* Request Pokemon replacement from npc */
if(getAliveCount(1) == 0) {
informVictory(0);
} else {