new ActiveObjectMap.Key[ keySet.size() ] ) ;
for (int ctr=0; ctr<keySet.size(); ctr++) {
ActiveObjectMap.Key key = keys[ctr] ;
AOMEntry entry = activeObjectMap.get( key ) ;
Servant servant = activeObjectMap.getServant( entry ) ;
if (servant != null) {
boolean remainingActivations =
activeObjectMap.hasMultipleIDs(entry) ;
// Here we etherealize in the thread that called this