*/
public void init(GameContainer container) throws SlickException {
this.container = container;
rect = new Rectangle(400,100,200,150);
round = new RoundedRectangle(150,100,200,150,50);
round2 = new RoundedRectangle(150,300,200,150,50);
center = new Rectangle(350,250,100,100);
poly = new Polygon();
poly.addPoint(400,350);
poly.addPoint(550,320);