*/
private void sendStartedEvents(Iscene newScene){
logger.debug("Sending INPUT_DETECTED events to the new scene, Active motions: " + ActiveCursorPool.getInstance().getActiveCursorCount());
InputCursor[] activeCursors = ActiveCursorPool.getInstance().getActiveCursors();
for (int i = 0; i < activeCursors.length; i++) {
InputCursor inputCursor = activeCursors[i];
if (inputCursor.getCurrentEvent() != null){
//PROBLEM: if in lastscene last event in cursor was input_started enqueued
//but not added to cursor yet,
//shall we send it again in new scene? -> will input_started be sent twice?
//- what if input started was enqueued during transition and not sent to any scene
AbstractCursorInputEvt lastEvt = inputCursor.getCurrentEvent();
/*
if (//lastEvt.getId() != AbstractCursorInputEvt.INPUT_DETECTED
true
){
*/