/**
* Updates game settings, ie sound effects etc
*/
public void sendGameSettings() {
RSCPacketBuilder s = new RSCPacketBuilder();
s.setID(152);
s.addByte((byte) (player.getGameSetting(0) ? 1 : 0));
s.addByte((byte) (player.getGameSetting(2) ? 1 : 0));
s.addByte((byte) (player.getGameSetting(3) ? 1 : 0));
s.addByte((byte) (player.getGameSetting(4) ? 1 : 0));
s.addByte((byte) (player.getGameSetting(5) ? 1 : 0));
s.addByte((byte) (player.getGameSetting(6) ? 1 : 0));
packets.add(s.toPacket());
}