return "Monochrome";
}
@Override
public List<RGBColor> generateKeyFrames(int pKeyFrameCount) {
HSLPixel hslPixel = new HSLPixel();
Pixel rgbPixel = new Pixel();
List<RGBColor> keyFrames = new ArrayList<RGBColor>();
hslPixel.saturation = Math.random() * 0.3 + 0.6999;
hslPixel.hue = Math.random() * Math.random();