this.watermark = new SubstanceStripeWatermark();
this.buttonShaper = new StandardButtonShaper();
this.gradientPainter = new StandardGradientPainter();
this.borderPainter = new StandardBorderPainter();
this.highlightPainter = new ClassicHighlightPainter();
this.decorationPainter = new Glass3DDecorationPainter();
}