app.vertex(vert.x , vert.y );
}
app.endShape();
break;
case EDGE_SHAPE:
EdgeShape edge = (EdgeShape)shape;
Vec2 v1 = body.getWorldLocation(edge.getVertex1());
Vec2 v2 = body.getWorldLocation(edge.getVertex2());
app.beginShape();
app.vertex(v1.x , v1.y );
app.vertex(v2.x , v2.y );
app.endShape();