channel.inWriteNowLoop = true;
// loop forever...
for (;;) {
MessageEvent evt = channel.currentWriteEvent;
SendBuffer buf;
if (evt == null) {
if ((channel.currentWriteEvent = evt = writeBuffer.poll()) == null) {
removeOpWrite = true;
channel.writeSuspended = false;
break;
}
channel.currentWriteBuffer = buf = sendBufferPool.acquire(evt.getMessage());
} else {
buf = channel.currentWriteBuffer;
}
try {
long localWrittenBytes = 0;
SocketAddress raddr = evt.getRemoteAddress();
if (raddr == null) {
for (int i = writeSpinCount; i > 0; i --) {
localWrittenBytes = buf.transferTo(ch);
if (localWrittenBytes != 0) {
writtenBytes += localWrittenBytes;
break;
}
if (buf.finished()) {
break;
}
}
} else {
for (int i = writeSpinCount; i > 0; i --) {
localWrittenBytes = buf.transferTo(ch, raddr);
if (localWrittenBytes != 0) {
writtenBytes += localWrittenBytes;
break;
}
if (buf.finished()) {
break;
}
}
}
if (localWrittenBytes > 0 || buf.finished()) {
// Successful write - proceed to the next message.
buf.release();
ChannelFuture future = evt.getFuture();
channel.currentWriteEvent = null;
channel.currentWriteBuffer = null;
evt = null;
buf = null;
future.setSuccess();
} else {
// Not written at all - perhaps the kernel buffer is full.
addOpWrite = true;
channel.writeSuspended = true;
break;
}
} catch (final AsynchronousCloseException e) {
// Doesn't need a user attention - ignore.
} catch (final Throwable t) {
buf.release();
ChannelFuture future = evt.getFuture();
channel.currentWriteEvent = null;
channel.currentWriteBuffer = null;
buf = null;
evt = null;