buffer.skipBytes(actualReadableBytes());
checkpoint();
return null;
}
Unmarshaller unmarshaller = provider.getUnmarshaller(ctx);
ByteInput input = new ChannelBufferByteInput(buffer);
if (maxObjectSize != Integer.MAX_VALUE) {
input = new LimitingByteInput(input, maxObjectSize);
}
try {
unmarshaller.start(input);
Object obj = unmarshaller.readObject();
unmarshaller.finish();
return obj;
} catch (LimitingByteInput.TooBigObjectException e) {
discardingTooLongFrame = true;
throw new TooLongFrameException();
} finally {
// Call close in a finally block as the ReplayingDecoder will throw an Error if not enough bytes are
// readable. This helps to be sure that we do not leak resource
unmarshaller.close();
}
}