Package org.gradle.foundation.ipc.basic

Examples of org.gradle.foundation.ipc.basic.ClientProcess$Protocol


              if(socket != null){
                socket.dispose();
              }
            }
            byte[] buffer = socket.receive(p.getSessionID(), currUserCount);
            Protocol result = Protocol.fromBytes(buffer,socket.isRights(),socket.getDESKey());
            if (this.state == ServerState.Testing) {
                relive();
            }
            return result;
        } catch (IOException ex) {
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        //----发送客户端公钥去服务器端、并获取服务器端公钥--start---------------------
        SecureKey sk = new SecureKey();//生成客户端公/私 钥     
        ServiceProxy proxy = ServiceProxy.getProxy(serviceConfig.getServicename());
        HandclaspProtocol handclaspProtocol = new HandclaspProtocol("1",sk.getStringPublicKey());
        Protocol publicKeyProtocol = proxy.createProtocol(handclaspProtocol);
         
        try {
          scoket.registerRec(publicKeyProtocol.getSessionID());
          scoket.send(publicKeyProtocol.toBytes());//过程2
          logger.info("send client publicKey sucess!");
        } finally {
          //scoket.dispose();
        }
           
        handclaspProtocol = null;
        /**
        * 过程3,接收服务器端生成公钥
        */
        byte[] receivePublicBuffer = scoket.receive(publicKeyProtocol.getSessionID(), server.getCurrUserCount());
        if(null == receivePublicBuffer){
          logger.warn("获取服务器公钥失败!");
            return false;
        }
           
        Protocol serverPublicProtocol = publicKeyProtocol.fromBytes(receivePublicBuffer);
        HandclaspProtocol _handclaspProtocol = null;
           
        if (serverPublicProtocol.getSDPType() == SDPType.Handclasp) {
          _handclaspProtocol = (HandclaspProtocol)serverPublicProtocol.getSdpEntity();
            logger.debug("get server publicKey time:" + (System.currentTimeMillis() - startTime) + "ms");
               
        } else if (serverPublicProtocol.getSDPType() == SDPType.Exception) {
            ExceptionProtocol ep = (ExceptionProtocol)serverPublicProtocol.getSdpEntity();
            throw ThrowErrorHelper.throwServiceError(ep.getErrorCode(), ep.getErrorMsg());
        } else if(serverPublicProtocol.getSDPType() == SDPType.Reset){
          throw new RebootException("this server is reboot!");
        } else {
            throw new Exception("userdatatype error!");
        }
           
        logger.info("receive server publicKey sucess!");
        publicKeyProtocol = null;
           
        String keyInfo = serviceConfig.getSecureKey().getInfo();//授权文件
        if(null == keyInfo || "".equals(keyInfo)){
          logger.warn("获取授权文件失败!");
           return false;
        }
           
        String ciphertext = sk.encryptByPublicKeyString(keyInfo, _handclaspProtocol.getData());
        _handclaspProtocol = null;
        serverPublicProtocol = null;
        //----发送客户端公钥去服务器端、并获取服务器端公钥--end---------------------
        //---发送授权文件到服务器端认证--------------------start-------------------------------
        HandclaspProtocol handclaspProtocol_ = new HandclaspProtocol("2",ciphertext);
        Protocol protocol_mw = proxy.createProtocol(handclaspProtocol_);
         
        try {
          scoket.registerRec(protocol_mw.getSessionID());
          scoket.send(protocol_mw.toBytes());//过程4
          logger.info("send keyInfo sucess!");
        } finally {
            //scoket.dispose();
        }
           
        handclaspProtocol_ = null;
        /**
         * 过程5
         * 获取由客户端公钥加密后的DES密钥
         */
        byte [] receiveDESKey = scoket.receive(protocol_mw.getSessionID(), server.getCurrUserCount());
        if(null == receiveDESKey){
          logger.warn("获取DES密钥失败!");
          return false;
        }
        logger.info("receive DESKey sucess!");
          
        HandclaspProtocol handclaspProtocol_mw = null;
        Protocol serverDesKeyProtocol = Protocol.fromBytes(receiveDESKey);
        if (serverDesKeyProtocol.getSDPType() == SDPType.Handclasp) {
          handclaspProtocol_mw = (HandclaspProtocol)serverDesKeyProtocol.getSdpEntity();
        } else if (serverDesKeyProtocol.getSDPType() == SDPType.Exception) {
          ExceptionProtocol ep = (ExceptionProtocol)serverDesKeyProtocol.getSdpEntity();
            throw ThrowErrorHelper.throwServiceError(ep.getErrorCode(), ep.getErrorMsg());
        } else if(serverDesKeyProtocol.getSDPType() == SDPType.Reset){
          throw new RebootException("this server is reboot!");
        } else {
          throw new Exception("userdatatype error!");
        }
       
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      }
     
      if(desKeyStr != null){
        desKeyByte = desKeyStr.getBytes("utf-8");
      }
      Protocol protocol = Protocol.fromBytes(context.getGaeaRequest().getRequestBuffer(),global.getGlobalSecureIsRights(),desKeyByte);
      context.getGaeaRequest().setProtocol(protocol);
      /**
       * 服务重启直接返回
       */ 
      if(Global.getSingleton().getServerState() == ServerStateType.Reboot && protocol.getPlatformType() == PlatformType.Java){
        GaeaResponse response = new GaeaResponse();
        ResetProtocol rp = new ResetProtocol();
        rp.setMsg("This server is reboot!");
        protocol.setSdpEntity(rp);
        response.setResponseBuffer(protocol.toBytes(global.getGlobalSecureIsRights(),desKeyByte));
        context.setGaeaResponse(response);
        context.setExecFilter(ExecFilterType.None);
        context.setDoInvoke(false);
      }
    }
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        GaeaContext gaeaContext = new GaeaContext();
        gaeaContext.setServerType(ServerType.HTTP);
        gaeaContext.setServerHandler(this);
        gaeaContext.setChannel(new GaeaChannel(e.getChannel()));
      /**协议*/
      Protocol protocol = new Protocol();
      RequestProtocol request = new RequestProtocol();
      request.setLookup(action.getLookup());
      request.setMethodName(action.getMethodName());
      request.setParaKVList(paraKVList);
      protocol.setSdpEntity(request);
      gaeaContext.getGaeaRequest().setProtocol(protocol);
      /**HttpContext 上下文*/
      com.bj58.spat.gaea.server.contract.http.HttpContext httpcontext = new com.bj58.spat.gaea.server.contract.http.HttpContext();
      com.bj58.spat.gaea.server.contract.http.HttpRequest httpRequest = new com.bj58.spat.gaea.server.contract.http.HttpRequest();
      httpRequest.setContent(httpContext.getContentBuffer());
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     * @param protocol the protocol to use to communicate with the server.
     * @param port the port the server is listening on
     * @return true if successful, false if not.
     */
    public boolean start(ClientProcess.Protocol protocol, int port) {
        clientProcess = new ClientProcess(protocol);

        if (!clientProcess.start(port)) {
            return false;
        }

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            hasCompletedConnection = true;         //and we're now connected
            if( message.getData() != null )
            {
               killGradleServerPort = (Integer) message.getData();
               killGradleClientProcotol = new KillGradleClientProtocol();
               killGradleClient = new ClientProcess( killGradleClientProcotol );
               killGradleClient.start( killGradleServerPort );
               handShakeCompleted();
            }
            else
            {
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     *
     * @param protocol the protocol to use to communicate with the server.
     * @param port the port the server is listening on
     */
    public void start(ClientProcess.Protocol protocol, int port) {
        clientProcess = new ClientProcess(protocol);
        clientProcess.start(port);
    }
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                waitingOnHandshakeCompletion = false//we've received what we expected
                hasCompletedConnection = true;         //and we're now connected
                if (message.getData() != null) {
                    killGradleServerPort = (Integer) message.getData();
                    killGradleClientProcotol = new KillGradleClientProtocol();
                    killGradleClient = new ClientProcess(killGradleClientProcotol);
                    killGradleClient.start(killGradleServerPort);
                    handShakeCompleted();
                } else {
                    addStatus("Invalid handshaking. Missing port number. Stopping connection");
                    server.sendMessage("?", "Invalid client handshake protocol!");
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