Package org.gbcpainter.loaders.textures

Examples of org.gbcpainter.loaders.textures.ResolutionTextureLoader$TextureLoaderAlgorithm


    this.gameView.setSize( DEFAULT_WINDOW_SIZE, DEFAULT_WINDOW_SIZE );
    this.gameView.setLocationRelativeTo( null );

    GraphicsEnv.getInstance().setWindowSize( this.gameView.getWidth(), this.gameView.getHeight() );
    GraphicsEnv.getInstance().setGraphicsConfiguration( this.gameView.getGraphicsConfiguration() );
    GraphicsEnv.getInstance().setTextureLoader( new ResolutionTextureLoader() );

    this.fullView = false;
    this.currentComponent = new MainMenu();
    try {
      GraphicsEnv.getInstance().getTextureLoader().loadTexture( HEADER_TEXTURE, false );
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    } catch ( IllegalStateException ignored ){}

    GameSettings.getInstance().updateData( GameSettings.STRING_SETTINGS_TYPE.TEXTURES_PATH, texturesPath );
    GraphicsEnv.getInstance().setGraphicsConfiguration( mainFrame.getGraphicsConfiguration() );
    GraphicsEnv.getInstance().setWindowSize( width, height );
    GraphicsEnv.getInstance().setTextureLoader( new ResolutionTextureLoader() );

    return mainFrame;
  }
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    gameView.setLocationRelativeTo( null );
    gameView.setLayout( null );

    GraphicsEnv.getInstance().setWindowSize( gameView.getWidth(), gameView.getHeight() );
    GraphicsEnv.getInstance().setGraphicsConfiguration( gameView.getGraphicsConfiguration() );
    GraphicsEnv.getInstance().setTextureLoader( new ResolutionTextureLoader() );

    this.fullView = false;
    this.currentComponent = new Label( "Select level" );
    try {
      GraphicsEnv.getInstance().getTextureLoader().loadTexture( HEADER_TEXTURE, false );
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