Package org.bukkit.craftbukkit.v1_6_R1

Examples of org.bukkit.craftbukkit.v1_6_R1.CraftServer


    {
      // We use 36 here since it's the size of the player inventory (without armor)
      size = 36;
     
      // This is a PlayerInventory
      ret = new CraftInventoryPlayer(new MCorePlayerInventory());
      PlayerInventory pret = (PlayerInventory)ret;
     
      // helmet
      if (jsonInventory.has(HELMET))
      {
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    return true;
  }

  public static boolean resetPlayerConnection(Player player) {
    CraftPlayer cp = (CraftPlayer) player;
    CraftServer server = (CraftServer) Bukkit.getServer();

    if (cp.getHandle().playerConnection instanceof SpoutPlayerConnection) {
      PlayerConnection oldHandler = cp.getHandle().playerConnection;
      /*Set<ChunkCoordIntPair> chunkUpdateQueue = ((SpoutPlayerConnection) cp.getHandle().playerConnection).getChunkUpdateQueue();
      for (ChunkCoordIntPair c : chunkUpdateQueue) {
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    return false;
  }

  public static boolean updatePlayerConnection(Player player) {
    CraftPlayer cp = (CraftPlayer) player;
    CraftServer server = (CraftServer) Bukkit.getServer();
    if (!(cp.getHandle().playerConnection instanceof SpoutPlayerConnection)) {
      PlayerConnection oldHandler = cp.getHandle().playerConnection;
      Location loc = player.getLocation();
      SpoutPlayerConnection handler = new SpoutPlayerConnection(MinecraftServer.getServer(), cp.getHandle().playerConnection.networkManager, cp.getHandle());
      /*for (Object o : cp.getHandle().playerChunkCoordIntPairs) {
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