this.setLocation(location);
}
public void addMonumentBlocks() {
// make air (old three-high above floor)
Volume airGap = new Volume(new Location(this.volume.getWorld(),
this.volume.getCornerOne().getX(), this.volume.getCornerOne()
.getY() + 1, this.volume.getCornerOne().getZ()),
new Location(this.volume.getWorld(), this.volume.getCornerTwo()
.getX(), this.volume.getCornerOne().getY() + 3,
this.volume.getCornerTwo().getZ()));
airGap.setToMaterial(Material.AIR);
this.ownerTeam = null;