Package org.apache.flex.forks.batik.gvt.font

Examples of org.apache.flex.forks.batik.gvt.font.GVTGlyphVector


        // BIDI this will mess up region assignments.
        // If one wanted to you could check on BIDI, and/or
        // lastPara.
        assignGlyphGroupRanges(size, ggis);

        GVTGlyphVector gv     = ggis[0].getGlyphVector();
        int            justType = FULL_WORD;
        double         ggAdv  = 0;
        double         gAdv   = 0;

        // Calculate the number of Glyph Groups and the number
        // of glpyhs in each range for use with full justification.
        int []rangeGG = new int[numRanges];
        int []rangeG  = new int[numRanges];
        GlyphGroupInfo []rangeLastGGI = new GlyphGroupInfo[numRanges];
        GlyphGroupInfo ggi  = ggis[0];
        int r = ggi.getRange();
        rangeGG[r]++;
        rangeG [r] += ggi.getGlyphCount();
        for (int i=1; i<size; i++) {
            ggi  = ggis[i];
            r = ggi.getRange();
            if ((rangeLastGGI[r]==null) || !rangeLastGGI[r].getHideLast())
                rangeGG[r]++;
            rangeLastGGI[r] = ggi;

            rangeG [r] += ggi.getGlyphCount();

            GlyphGroupInfo pggi = ggis[i-1];
            int pr = pggi.getRange();
            if (r != pr)
                rangeG[pr]+= pggi.getLastGlyphCount()-pggi.getGlyphCount();
        }
        rangeG[r]+= ggi.getLastGlyphCount()-ggi.getGlyphCount();

        int currRange = -1;
        double         locX=0, range=0, rAdv=0;
        r=-1;
        ggi = null;
        for (int i=0; i<size; i++) {
            GlyphGroupInfo pggi = ggi;
            int prevRange = currRange;

            ggi       = ggis[i];
            currRange = ggi.getRange();

            if (currRange != prevRange) {
                locX   = ranges[2*currRange];
                range  = ranges[2*currRange+1]-locX;
                rAdv   = rangeAdv[currRange];
                int textAlign = bi.getTextAlignment();
                if ((paraEnd) && (textAlign == BlockInfo.ALIGN_FULL))
                    textAlign = BlockInfo.ALIGN_START;

                switch (textAlign) {
                default:
                case BlockInfo.ALIGN_FULL: {
                    double delta = range-rAdv;
                    if (justType == FULL_WORD) {
                        int numSp = rangeGG[currRange]-1;
                        if (numSp >= 1)
                            ggAdv = delta/numSp;
                    } else {
                        int numSp = rangeG[currRange]-1;
                        if (numSp >= 1) gAdv  = delta/numSp;
                    }
                } break;
                case BlockInfo.ALIGN_START:  break;
                case BlockInfo.ALIGN_MIDDLE: locX += (range-rAdv)/2; break;
                case BlockInfo.ALIGN_END:    locX += (range-rAdv);   break;
                }
            } else if ((pggi!= null) && pggi.getHideLast()) {
                // Hide last glyph from prev glyph group (soft hyphen etc).
                gv.setGlyphVisible(pggi.getEnd(), false);
           }

            int        start  = ggi.getStart();
            int        end    = ggi.getEnd();
            boolean [] hide   = ggi.getHide();
            Point2D    p2d    = gv.getGlyphPosition(start);
            double     deltaX = p2d.getX();
            double     advAdj = 0;
            for (int g=start; g<=end; g++) {
                Point2D np2d = gv.getGlyphPosition(g+1);
                if (hide[g-start]) {
                    gv.setGlyphVisible(g, false);
                    advAdj += np2d.getX()-p2d.getX();
                } else {
                    gv.setGlyphVisible(g, true);
                }
                p2d.setLocation(p2d.getX()-deltaX-advAdj+locX,
                                p2d.getY()+baseline);
                gv.setGlyphPosition(g, p2d);
                p2d = np2d;
                advAdj -= gAdv;
            }
            if (ggi.getHideLast())
                locX += ggi.getAdvance()-advAdj;
View Full Code Here


            Iterator iter = layouts.iterator();
            while (iter.hasNext()) {
                GlyphLayout gl = (GlyphLayout)iter.next();
                gvl.add(gl.getGlyphVector());
            }
            GVTGlyphVector gv = new MultiGlyphVector(gvl);
            gvs[chunk] = gv;
            wordInfos[chunk] = doWordAnalysis(gv, aci, numWords, frc);
            aci.first();
            BlockInfo bi = (BlockInfo)aci.getAttribute(FLOW_PARAGRAPH);
            bi.initLineInfo(frc);
            blockInfos[chunk] = bi;
            if (prevBotMargin > bi.getTopMargin())
                topSkip[chunk] = prevBotMargin;
            else
                topSkip[chunk] = bi.getTopMargin();
            prevBotMargin = bi.getBottomMargin();
            numWords += wordInfos[chunk].length;
        }

        Iterator frIter = flowRects.iterator();
        RegionInfo currentRegion = null;
        int currWord = 0;
        int chunk = 0;
        List lineInfos = new LinkedList();
        while(frIter.hasNext()) {
            currentRegion = (RegionInfo) frIter.next();
            FlowRegions fr = new FlowRegions(currentRegion.getShape());

            while (chunk < wordInfos.length) {
                WordInfo [] chunkInfo = wordInfos[chunk];
                BlockInfo bi = blockInfos[chunk];
                WordInfo  wi = chunkInfo[currWord];
                Object    flowLine = wi.getFlowLine();
                double    lh = Math.max(wi.getLineHeight(),bi.getLineHeight());
                LineInfo li = new LineInfo(fr, bi, true);
                double newY = li.getCurrentY()+topSkip[chunk];
                topSkip[chunk] = 0;
                if (li.gotoY(newY)) break;

                while (!li.addWord(wi)) {
                    // step down 1/10 of a line height and try again.
                    newY = li.getCurrentY()+lh*.1;
                    if (li.gotoY(newY)) break;
                }
                if (fr.done()) break;

                currWord++;
                for (;currWord < chunkInfo.length;currWord++) {
                    wi = chunkInfo[currWord];
                    if ((wi.getFlowLine() == flowLine) && (li.addWord(wi)))
                        continue;

                    // Word didn't fit or we hit end of flowLine elem,
                    // go to a new line.
                    li.layout();
                    lineInfos.add(li);
                    li = null;

                    flowLine = wi.getFlowLine();
                    lh  = Math.max(wi.getLineHeight(),bi.getLineHeight());
                    if (!fr.newLine(lh)) break; // region is done

                    li = new LineInfo(fr, bi, false);
                    while (!li.addWord(wi)) {
                        newY =li.getCurrentY()+lh*.1;
                        if (li.gotoY(newY)) break;
                    }
                    if (fr.done()) break;
                }
                if (li != null) {
                    li.setParaEnd(true);
                    li.layout();
                }

                if (fr.done()) break;

                chunk++;
                currWord = 0;

                if (bi.isFlowRegionBreak())
                    break;

                if (!fr.newLine(lh)) // Region is done.
                    break;
            }
            if (chunk == wordInfos.length)
                break;
        }

        boolean overflow = (chunk < wordInfos.length);

        while (chunk < wordInfos.length) {
            WordInfo [] chunkInfo = wordInfos[chunk];
            while (currWord < chunkInfo.length) {
                WordInfo wi = chunkInfo[currWord];
                int numGG = wi.getNumGlyphGroups();
                for (int gg=0; gg<numGG; gg++) {
                    GlyphGroupInfo ggi = wi.getGlyphGroup(gg);
                    GVTGlyphVector gv = ggi.getGlyphVector();
                    int end = ggi.getEnd();
                    for (int g=ggi.getStart(); g <= end; g++) {
                        gv.setGlyphVisible(g, false);
                    }
                }
                currWord++;
            }
            chunk++;
View Full Code Here

        if ( info == null )
            return null;

        //retrieve the glyphvector containing the glyph
        //for 'charnum'
        GVTGlyphVector it = info.layout.getGlyphVector();

        Shape b = null;

        if (info.glyphIndexStart == info.glyphIndexEnd) {
            if (it.isGlyphVisible(info.glyphIndexStart)) {
                b = it.getGlyphCellBounds(info.glyphIndexStart);
            }
        } else {
            GeneralPath path = null;
            for (int k = info.glyphIndexStart; k <= info.glyphIndexEnd; k++) {
                if (it.isGlyphVisible(k)) {
                    Rectangle2D gb = it.getGlyphCellBounds(k);
                    if (path == null) {
                        path = new GeneralPath(gb);
                    } else {
                        path.append(gb, false);
                    }
View Full Code Here

        return getStartPoint( info );
    }

    protected Point2D getStartPoint(CharacterInformation info){

        GVTGlyphVector it = info.layout.getGlyphVector();
        if (!it.isGlyphVisible(info.glyphIndexStart))
            return null;

        Point2D b = it.getGlyphPosition(info.glyphIndexStart);

        AffineTransform glyphTransform;
        glyphTransform = it.getGlyphTransform(info.glyphIndexStart);


        //glyph are defined starting at position (0,0)
        Point2D.Float result = new Point2D.Float(0, 0);
        if ( glyphTransform != null )
View Full Code Here

        return getEndPoint(info);
    }

    protected Point2D getEndPoint(CharacterInformation info){

        GVTGlyphVector it = info.layout.getGlyphVector();
        if (!it.isGlyphVisible(info.glyphIndexEnd))
            return null;

        Point2D b = it.getGlyphPosition(info.glyphIndexEnd);

        AffineTransform glyphTransform;
        glyphTransform = it.getGlyphTransform(info.glyphIndexEnd);

        GVTGlyphMetrics metrics = it.getGlyphMetrics(info.glyphIndexEnd);


        Point2D.Float result = new Point2D.Float
            (metrics.getHorizontalAdvance(), 0);
View Full Code Here

        double angle = 0.0;
        int nbGlyphs = 0;

        if ( info != null ){
            GVTGlyphVector it = info.layout.getGlyphVector();

            for( int k = info.glyphIndexStart ;
                 k <= info.glyphIndexEnd ;
                 k++ ){
                if (!it.isGlyphVisible(k)) continue;

                nbGlyphs++;

                //the glyph transform contains only a scale and a rotate.
                AffineTransform glyphTransform = it.getGlyphTransform(k);
                if ( glyphTransform == null ) continue;

                double glyphAngle = 0.0;
                double cosTheta = glyphTransform.getScaleX();
                double sinTheta = glyphTransform.getShearX();
View Full Code Here

        CharacterInformation currentInfo;
        currentInfo = getCharacterInformation(list, firstChar,charnum,aci);
        CharacterInformation lastCharacterInRunInfo = null;
        int chIndex = currentInfo.characterIndex+1;
        GVTGlyphVector vector = currentInfo.layout.getGlyphVector();
        float [] advs = currentInfo.layout.getGlyphAdvances();
        boolean [] glyphTrack = new boolean[advs.length];
        for( int k = charnum +1; k < charnum +nchars ; k++) {
            if (currentInfo.layout.isOnATextPath() ){
                for (int gi = currentInfo.glyphIndexStart;
                     gi <= currentInfo.glyphIndexEnd; gi++) {
                    if ((vector.isGlyphVisible(gi)) && !glyphTrack[gi])
                        length += advs[gi+1]-advs[gi];
                    glyphTrack[gi] = true;
                }
                CharacterInformation newInfo;
                newInfo = getCharacterInformation(list, firstChar, k, aci);
                if (newInfo.layout != currentInfo.layout) {
                    vector = newInfo.layout.getGlyphVector();
                    advs = newInfo.layout.getGlyphAdvances();
                    glyphTrack = new boolean[advs.length];
                    chIndex = currentInfo.characterIndex+1;
                }
                currentInfo = newInfo;
            } else {
                //reach the next run
                if ( currentInfo.layout.hasCharacterIndex(chIndex) ){
                    chIndex++;
                    continue;
                }

                lastCharacterInRunInfo = getCharacterInformation
                    (list,firstChar,k-1,aci);

                //if the text run change compute the distance between the
                //first character of the run and the last
                length += distanceFirstLastCharacterInRun
                    (currentInfo,lastCharacterInRunInfo);

                currentInfo = getCharacterInformation(list,firstChar,k,aci);
                chIndex = currentInfo.characterIndex+1;
                vector  = currentInfo.layout.getGlyphVector();
                advs    = currentInfo.layout.getGlyphAdvances();
                glyphTrack = new boolean[advs.length];
                lastCharacterInRunInfo = null;
            }
        }

        if (currentInfo.layout.isOnATextPath() ){
            for (int gi = currentInfo.glyphIndexStart;
                 gi <= currentInfo.glyphIndexEnd; gi++) {
                if ((vector.isGlyphVisible(gi)) && !glyphTrack[gi])
                    length += advs[gi+1]-advs[gi];
                glyphTrack[gi] = true;
            }
        } else {
            if ( lastCharacterInRunInfo == null ){
View Full Code Here

                if (!rect.intersects(glBounds)) {
                    continue;
                }
            }
           
            GVTGlyphVector gv = layout.getGlyphVector();
            for (int g = 0; g < gv.getNumGlyphs(); g++) {
                Shape gBounds = gv.getGlyphLogicalBounds(g);
                if (gBounds != null) {
                    gBounds = at.createTransformedShape
                        (gBounds).getBounds2D();

                    if (gBounds.intersects(rect)) {
View Full Code Here

            Rectangle2D glBounds = layout.getBounds2D();
            if (glBounds == null) continue;
            glBounds = at.createTransformedShape(glBounds).getBounds2D();
            if (!rect.intersects(glBounds)) continue;

            GVTGlyphVector gv = layout.getGlyphVector();
            for (int g = 0; g < gv.getNumGlyphs(); g++) {
                Shape gBounds = gv.getGlyphLogicalBounds(g);
                if (gBounds != null) {
                    gBounds = at.createTransformedShape
                        (gBounds).getBounds2D();

                    if (gBounds.intersects(rect)){
View Full Code Here

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