{
// Initialize the Instrumentable elements.
m_randomQuickInstrument = new ValueInstrument( INSTRUMENT_RANDOM_QUICK_NAME );
m_randomSlowInstrument = new ValueInstrument( INSTRUMENT_RANDOM_SLOW_NAME );
m_randomRandomInstrument = new ValueInstrument( INSTRUMENT_RANDOM_RANDOM_NAME );
m_counterQuickInstrument = new CounterInstrument( INSTRUMENT_COUNTER_QUICK_NAME );
m_counterSlowInstrument = new CounterInstrument( INSTRUMENT_COUNTER_SLOW_NAME );
m_counterRandomInstrument = new CounterInstrument( INSTRUMENT_COUNTER_RANDOM_NAME );
m_doActionInstrument = new CounterInstrument( INSTRUMENT_DOACTION_NAME );
}