Package org.apache.commons.collections15

Examples of org.apache.commons.collections15.TestMultiHashMap


        set = ((PredicatedBag) bag).uniqueSet();
        assertTrue("Unique set now does not contain the first element", !set.contains(els[0]));
    }

    public void testIllegalAdd() {
        Bag bag = makeTestBag();
        Integer i = new Integer(3);
        try {
            bag.add(i);
            fail("Integer should fail type check.");
        } catch (IllegalArgumentException e) {
            // expected
        }
        assertTrue("Collection shouldn't contain illegal element", !bag.contains(i));
    }
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        elements.add("one");
        elements.add("two");
        elements.add(new Integer(3));
        elements.add("four");
        try {
            Bag bag = decorateBag(elements, stringClass);
            fail("Bag contains an element that should fail the type test.");
        } catch (IllegalArgumentException e) {
            // expected
        }
        try {
            Bag bag = decorateBag(new HashBag(), null);
            fail("Expectiing IllegalArgumentException for null predicate.");
        } catch (IllegalArgumentException e) {
            // expected
        }
    }
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    /**
     * Tests {@link BlockingBuffer#get()} in combination with {@link BlockingBuffer#add()}.
     */
    public void testGetWithAdd() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();

        new DelayedAdd(blockingBuffer, obj).start();

        // verify does not throw BufferUnderflowException; should block until other thread has added to the buffer .
        assertSame(obj, blockingBuffer.get());
    }
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    /**
     * Tests {@link BlockingBuffer#get()} in combination with {@link BlockingBuffer#addAll()}.
     */
    public void testGetWithAddAll() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();

        new DelayedAddAll(blockingBuffer, obj).start();

        // verify does not throw BufferUnderflowException; should block until other thread has added to the buffer .
        assertSame(obj, blockingBuffer.get());
    }
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    /**
     * Tests {@link BlockingBuffer#remove()} in combination with {@link BlockingBuffer#add()}.
     */
    public void testRemoveWithAdd() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();

        new DelayedAdd(blockingBuffer, obj).start();

        // verify does not throw BufferUnderflowException; should block until other thread has added to the buffer .
        assertSame(obj, blockingBuffer.remove());
    }
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    /**
     * Tests {@link BlockingBuffer#remove()} in combination with {@link BlockingBuffer#addAll()}.
     */
    public void testRemoveWithAddAll() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();

        new DelayedAddAll(blockingBuffer, obj).start();

        // verify does not throw BufferUnderflowException; should block until other thread has added to the buffer .
        assertSame(obj, blockingBuffer.remove());
    }
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     * Two read threads should block on an empty buffer until one object
     * is added then both threads should complete.
     */
    public void testBlockedGetWithAdd() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();
       
        // run methods will get and compare -- must wait for add
        Thread thread1 = new ReadThread(blockingBuffer, obj);
        Thread thread2 = new ReadThread(blockingBuffer, obj);
        thread1.start();
        thread2.start();
       
        // give hungry read threads ample time to hang
        delay();
          
        // notifyAll should allow both read threads to complete
        blockingBuffer.add(obj);
       
        // allow notified threads to complete
        delay();
       
        // There should not be any threads waiting.
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     * Two read threads should block on an empty buffer until a
     * singleton is added then both threads should complete.
     */
    public void testBlockedGetWithAddAll() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();
       
        // run methods will get and compare -- must wait for addAll
        Thread thread1 = new ReadThread(blockingBuffer, obj);
        Thread thread2 = new ReadThread(blockingBuffer, obj);
        thread1.start();
        thread2.start();
       
        // give hungry read threads ample time to hang
        delay();
          
        // notifyAll should allow both read threads to complete
        blockingBuffer.addAll(Collections.singleton(obj));
              
        // allow notified threads to complete
        delay();
       
        // There should not be any threads waiting.
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    /**
     * Tests interrupted {@link BlockingBuffer#get()}.
     */
    public void testInterruptedGet() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();
       
        // spawn a read thread to wait on the empty buffer
        ArrayList exceptionList = new ArrayList();
        Thread thread = new ReadThread(blockingBuffer, obj, exceptionList);
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     * object is added then one thread should complete. The remaining
     * thread should complete after the addition of a second object.
     */
    public void testBlockedRemoveWithAdd() {

        Buffer blockingBuffer = BlockingBuffer.decorate(new MyBuffer());
        Object obj = new Object();
       
        // run methods will remove and compare -- must wait for add
        Thread thread1 = new ReadThread(blockingBuffer, obj, null, "remove");
        Thread thread2 = new ReadThread(blockingBuffer, obj, null, "remove");
        thread1.start();
        thread2.start();
       
        // give hungry read threads ample time to hang
        delay();

        blockingBuffer.add(obj);
       
        // allow notified threads to complete
        delay();
       
        // There should be one thread waiting.
        assertTrue("There is one thread waiting", thread1.isAlive() ^ thread2.isAlive());

        blockingBuffer.add(obj);
       
        // allow notified thread to complete
        delay();

        // There should not be any threads waiting.
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