Package org.apache.batik.bridge

Examples of org.apache.batik.bridge.BridgeContext$DOMMouseOutEventListener


      final SVGOMDocument doc = (SVGOMDocument) f.createDocument(uri);

      // Initialize the CSS Engine for the document
      final SVGDOMImplementation impl = (SVGDOMImplementation) SVGDOMImplementation.getDOMImplementation();
      final UserAgent userAgent = new UserAgentAdapter();
      final BridgeContext ctx = new BridgeContext(userAgent, new DocumentLoader(userAgent));
      doc.setCSSEngine(impl.createCSSEngine(doc, ctx));

      return Context.javaToJS(doc, scope);
    }
    catch (Exception e)
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        private ImageInfo createImageInfo(String uri, ImageContext context, SVGDocument doc) {
            Element e = doc.getRootElement();
            float pxUnitToMillimeter = UnitConv.IN2MM / context.getSourceResolution();
            SVGUserAgent userAg = new SVGUserAgent(pxUnitToMillimeter,
                        new AffineTransform());
            BridgeContext ctx = new BridgeContext(userAg);
            UnitProcessor.Context uctx = UnitProcessor.createContext(ctx, e);

            String s;
            // 'width' attribute - default is 100%
            s = e.getAttributeNS(null, SVGOMDocument.SVG_WIDTH_ATTRIBUTE);
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        }
        SVGUserAgent ua = new SVGUserAgent(
                pxToMillimeter,
                new AffineTransform());
        GVTBuilder builder = new GVTBuilder();
        final BridgeContext ctx = new BridgeContext(ua);

        //Build the GVT tree
        final GraphicsNode root;
        try {
            root = builder.build(ctx, svg.getDocument());
        } catch (Exception e) {
            throw new ImageException("GVT tree could not be built for SVG graphic", e);
        }

        //Create the painter
        Graphics2DImagePainter painter = new Graphics2DImagePainter() {

            public void paint(Graphics2D g2d, Rectangle2D area) {
                // If no viewbox is defined in the svg file, a viewbox of 100x100 is
                // assumed, as defined in SVGUserAgent.getViewportSize()
                float iw = (float) ctx.getDocumentSize().getWidth();
                float ih = (float) ctx.getDocumentSize().getHeight();
                float w = (float) area.getWidth();
                float h = (float) area.getHeight();
                g2d.translate(area.getX(), area.getY());
                g2d.scale(w / iw, h / ih);
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    }

    public void registerElement(Element e, String desc) {
        registerObjectDesc(e, desc);
        UpdateManager um = theCanvas.getUpdateManager();
        BridgeContext bc = um.getBridgeContext();
        GraphicsNode gn = bc.getGraphicsNode(e);
        if (gn != null)
            registerObjectDesc(gn, desc+"_GN");
        if (e instanceof SVGOMElement) {
            SVGOMElement svge = (SVGOMElement)e;
            SVGContext svgctx = svge.getSVGContext();
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        // Now that the SVG file has been loaded, build
        // a GVT Tree from it
        //
        TestUserAgent userAgent = buildUserAgent();
        GVTBuilder builder = new GVTBuilder();
        BridgeContext ctx = new BridgeContext(userAgent);
        ctx.setDynamic(true);
        Exception e = null;
        try {
            builder.build(ctx, doc);
            BaseScriptingEnvironment scriptEnvironment
                = new BaseScriptingEnvironment(ctx);
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        // Now that the SVG file has been loaded, build
        // a GVT Tree from it
        //
        UserAgent userAgent = buildUserAgent();
        GVTBuilder builder = new GVTBuilder();
        BridgeContext ctx = new BridgeContext(userAgent);
        ctx.setDynamic(true);

        try {
            builder.build(ctx, doc);
            BaseScriptingEnvironment scriptEnvironment
                = new BaseScriptingEnvironment(ctx);
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        // Now that the SVG file has been loaded, build
        // a GVT Tree from it
        TestUserAgent userAgent = new TestUserAgent();
        GVTBuilder builder = new GVTBuilder();
        BridgeContext ctx = new BridgeContext(userAgent);
        ctx.setDynamic(true);

        builder.build(ctx, doc);
        BaseScriptingEnvironment scriptEnvironment
            = new BaseScriptingEnvironment(ctx);
        scriptEnvironment.loadScripts();
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     * Factory method for constructing an configuring a
     * BridgeContext so subclasses can insert new/modified
     * bridges in the context.
     */
    protected BridgeContext createBridgeContext() {
        return new BridgeContext(userAgent);
    }
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     */
    protected BridgeContext createBridgeContext() {
        if (loader == null) {
            loader = new DocumentLoader(userAgent);
        }
        BridgeContext result = new BridgeContext(userAgent, loader);
        return result;
    }
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        setBackground(Color.black);
        this.files = files;
        renderer = new StaticRenderer();
        userAgent = new UserAgentAdapter();
        loader    = new DocumentLoader(userAgent);
        ctx       = new BridgeContext(userAgent, loader);

        if (size == null) {
            size = Toolkit.getDefaultToolkit().getScreenSize();
        }
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