public void setPlayers(Player[] p) { players = p; }
}
public void setUp()
{
opg = new OneProcGame("BroadcastPlayersProc Test", NUMPLAYERS);
opg.setProc(new BroadcastPlayersProc(opg));
receivers = new MyUI[NUMPLAYERS];
for (int i = 0; i < NUMPLAYERS; i++)
{
ComManager.AddResult cmar = opg.add(receivers[i] = new MyUI());