}
public void start() {
t = new N3Timer(1, this);
try {
render = new N3SoftwareRender(c, true);
render.setTexturing(true);
render.setZBuffer(true);
// render.setCullingFace(N3Render.N3_FRONT_CULL);
render.setCullFacing(true);
render.setLighting(true);