if (!_activeChar.isVisible())
{
return;
}
FourSepulchersSpawn.spawnKeyBox(_activeChar);
broadcastPacket(new NpcSay(SepulcherMonsterInstance.this, ChatType.ALL, "Many thanks for rescue me."));
if (_victimShout != null)
{
_victimShout.cancel(false);
_victimShout = null;
}