Examples of NpcHtmlMessage

  • l2p.gameserver.serverpackets.NpcHtmlMessage
  • lineage2.gameserver.network.serverpackets.NpcHtmlMessage
    the HTML parser in the client knowns these standard and non-standard tags and attributes VOLUMN UNKNOWN UL U TT TR TITLE TEXTCODE TEXTAREA TD TABLE SUP SUB STRIKE SPIN SELECT RIGHT PRE P OPTION OL MULTIEDIT LI LEFT INPUT IMG I HTML H7 H6 H5 H4 H3 H2 H1 FONT EXTEND EDIT COMMENT COMBOBOX CENTER BUTTON BR BODY BAR ADDRESS A SEL LIST VAR FORE READONL ROWS VALIGN FIXWIDTH BORDERCOLORLI BORDERCOLORDA BORDERCOLOR BORDER BGCOLOR BACKGROUND ALIGN VALU READONLY MULTIPLE SELECTED TYP TYPE MAXLENGTH CHECKED SRC Y X QUERYDELAY NOSCROLLBAR IMGSRC B FG SIZE FACE COLOR DEFFON DEFFIXEDFONT WIDTH VALUE TOOLTIP NAME MIN MAX HEIGHT DISABLED ALIGN MSG LINK HREF ACTION ClassId fstring
  • net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage
    the HTML parser in the client knowns these standard and non-standard tags and attributes VOLUMN UNKNOWN UL U TT TR TITLE TEXTCODE TEXTAREA TD TABLE SUP SUB STRIKE SPIN SELECT RIGHT PRE P OPTION OL MULTIEDIT LI LEFT INPUT IMG I HTML H7 H6 H5 H4 H3 H2 H1 FONT EXTEND EDIT COMMENT COMBOBOX CENTER BUTTON BR BODY BAR ADDRESS A SEL LIST VAR FORE READONL ROWS VALIGN FIXWIDTH BORDERCOLORLI BORDERCOLORDA BORDERCOLOR BORDER BGCOLOR BACKGROUND ALIGN VALU READONLY MULTIPLE SELECTED TYP TYPE MAXLENGTH CHECKED SRC Y X QUERYDELAY NOSCROLLBAR IMGSRC B FG SIZE FACE COLOR DEFFON DEFFIXEDFONT WIDTH VALUE TOOLTIP NAME MIN MAX HEIGHT DISABLED ALIGN MSG LINK HREF ACTION @version $Revision: 1.3.2.1.2.3 $ $Date: 2005/03/27 15:29:57 $

  • Examples of com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage

        {
          String html = HtmCache.getInstance().getHtm("data/html/" + htmlFolder + "/" + merchant.getNpcId() + "-bought.htm");

          if(html != null)
          {
            NpcHtmlMessage boughtMsg = new NpcHtmlMessage(merchant.getObjectId());
            boughtMsg.setHtml(html.replaceAll("%objectId%", String.valueOf(merchant.getObjectId())));
            player.sendPacket(boughtMsg);
          }
        }

        StatusUpdate su = new StatusUpdate(player.getObjectId());
    View Full Code Here

    Examples of l2p.gameserver.serverpackets.NpcHtmlMessage

        else if(command.startsWith("WithdrawP"))
        {
          int val = Integer.parseInt(command.substring(10));
          if(val == 9)
          {
            NpcHtmlMessage html = new NpcHtmlMessage(player, this);
            html.setFile("data/html/npc-friend/personal.htm");
            html.replace("%npcname%", getName());
            player.sendPacket(html);
          }
          else
          {
            showRetrieveWindow(player, val);
    View Full Code Here

    Examples of lineage2.gameserver.network.serverpackets.NpcHtmlMessage

        int oldClassId = 0;
        int newClassId = AwakingManager.getInstance().childOf(player.getClassId());
        if (command.equalsIgnoreCase("Awaken"))
        {
          int essencesCount = AwakingManager.getInstance().giveGiantEssences(player, true);
          NpcHtmlMessage htmlMessage = new NpcHtmlMessage(getObjectId());
          htmlMessage.replace("%SP%", String.valueOf(Rnd.get(10000000)));
          htmlMessage.replace("%ESSENCES%", String.valueOf(essencesCount));
          String transferData = new String();
          if(_NPC.get(getNpcId()) != newClassId)
          {
            newClassId = _NPC.get(getNpcId());
            oldClassId = _DESTINYCHANGECLASSES.get(newClassId);
            player.unsetVar("awakenByStoneOfDestiny");
            player.unsetVar("classTarget");
            player.unsetVar("classKeepSkills");
            transferData = "I will ask again... do you wish to Awaken?<br><font color=af9878>(The "+ _NAMECLASSES.get(oldClassId) +"'s skills must be present before awakening as an " + _NAMECLASSES.get(newClassId)+ ").</font>";
          }
          else
          {     
            oldClassId = player.getClassId().getId();
            transferData = "You are not strong enough to receive the giant's power. You need to choose between the giant's power and the god's power.<br>In other words, you should be in the best shape to obtain all the power from the giant. Come back when you are ready.";
          }
          htmlMessage.replace("%TRANSFERDATA%", transferData);
          htmlMessage.setFile("default/" + getNpcId() + "-4.htm");
          player.sendPacket(htmlMessage);
        }
        else if (command.equalsIgnoreCase("Awaken1"))
        {
          NpcHtmlMessage htmlMessage = new NpcHtmlMessage(getObjectId());
          String skillList = new String();
          skillList = skillList + "<table border=0 cellpading=8 cellspacing=4>";
          if(_NPC.get(getNpcId()) != newClassId)
          {
            newClassId = _NPC.get(getNpcId());
            oldClassId = _DESTINYCHANGECLASSES.get(newClassId);   
            player.setVar("awakenByStoneOfDestiny","true", 120000);
            player.setVar("classTarget",String.valueOf(newClassId), 120000);
            player.setVar("classKeepSkills",String.valueOf(oldClassId), 120000);   
          }
          else
          {
            oldClassId = player.getClassId().getId();
          }
          List <Integer> skillListId = SkillAcquireHolder.getInstance().getMaintainSkillOnAwake(oldClassId, newClassId);
          for(int sId : skillListId)
          {
            String iconData = obtainIcon(sId);
            String name = new String();
            Skill skl = SkillTable.getInstance().getInfo(sId, SkillTable.getInstance().getBaseLevel(sId));
            if(skl != null)
            {
              name = skl.getName();
            }
            else
            {
              continue;
            }
            skillList = skillList + "<tr><td width=34 height=34><img src="+ iconData +" width=32 height=32></td><td width=200> " + name + " </td></tr><tr><td colspan=2><br></td></tr>";
          }
          skillList = skillList +"</table>";
          htmlMessage.replace("%SKILLIST%", skillList);
          htmlMessage.setFile("default/" + getNpcId() + "-5.htm");
          player.sendPacket(htmlMessage);
        }
        else if (command.equalsIgnoreCase("Awaken2"))
        {
          if(player.getVarB("awakenByStoneOfDestiny", false))
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage

                        else
                            strBuffer.append("Consecutive top scores: No record exists. Score 0<br>");

                        strBuffer.append("<a action=\"bypass -h npc_" + getObjectId() + "_Chat 0\">Go back.</a></body></html>");

                        NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
                        html.setHtml(strBuffer.toString());
                        player.sendPacket(html);
                        break;
                    case 8: // Increase the Festival Challenge
                        if (playerParty == null)
                            return;
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage

            String filename = SevenSigns.SEVEN_SIGNS_HTML_PATH + "festival/";
            filename += (isDescription) ? "desc_" : "festival_";
            filename += (suffix != null) ? val + suffix + ".htm" : val + ".htm";

            // Send a Server->Client NpcHtmlMessage containing the text of the L2NpcInstance to the L2PcInstance
            NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
            html.setFile(filename);
            html.replace("%objectId%",String.valueOf(getObjectId()));
            html.replace("%festivalType%", SevenSignsFestival.getFestivalName(_festivalType));
            html.replace("%cycleMins%", String.valueOf(SevenSignsFestival.getInstance().getMinsToNextCycle()));
            if (!isDescription && "2b".equals(val + suffix))
                html.replace("%minFestivalPartyMembers%", String.valueOf(Config.ALT_FESTIVAL_MIN_PLAYER));

            // If the stats or bonus table is required, construct them.
            if (val == 5) html.replace("%statsTable%", getStatsTable());
            if (val == 6) html.replace("%bonusTable%", getBonusTable());

      //festival's fee
      if (val == 1)
            {
            html.replace("%blueStoneNeeded%",String.valueOf(_blueStonesNeeded));
            html.replace("%greenStoneNeeded%",String.valueOf(_greenStonesNeeded));
            html.replace("%redStoneNeeded%",String.valueOf(_redStonesNeeded));
            }

            player.sendPacket(html);

            // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage

            else
            {
              activeChar.sendPacket(new SystemMessage(SystemMessageId.INCORRECT_TARGET));
                return;
            }
            NpcHtmlMessage adminReply = new NpcHtmlMessage(5);

            TextBuilder replyMSG = new TextBuilder("<html><title>Teleport Character</title>");
            replyMSG.append("<body>");
            replyMSG.append("The character you will teleport is " + player.getName() + ".");
            replyMSG.append("<br>");

            replyMSG.append("Co-ordinate x");
            replyMSG.append("<edit var=\"char_cord_x\" width=110>");
            replyMSG.append("Co-ordinate y");
            replyMSG.append("<edit var=\"char_cord_y\" width=110>");
            replyMSG.append("Co-ordinate z");
            replyMSG.append("<edit var=\"char_cord_z\" width=110>");
            replyMSG.append("<button value=\"Teleport\" action=\"bypass -h admin_teleport_character $char_cord_x $char_cord_y $char_cord_z\" width=60 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
            replyMSG.append("<button value=\"Teleport near you\" action=\"bypass -h admin_teleport_character " + activeChar.getX() + " " + activeChar.getY() + " " + activeChar.getZ() + "\" width=115 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
            replyMSG.append("<center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>");
            replyMSG.append("</body></html>");

            adminReply.setHtml(replyMSG.toString());
            activeChar.sendPacket(adminReply);
        }
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage

                    su.addAttribute(StatusUpdate.MAX_HP, getMaxHp() );
                    player.sendPacket(su);
                }

                // Send a Server->Client NpcHtmlMessage() containing the GM console about this L2NpcInstance
                NpcHtmlMessage html = new NpcHtmlMessage(0);
                TextBuilder html1 = new TextBuilder("<html><body><center><font color=\"LEVEL\">NPC Information</font></center>");
                String className = getClass().getName().substring(43);
                html1.append("<br>");

                html1.append("Instance Type: " + className + "<br1>Faction: " + getFactionId() + "<br1>Location ID: " + (getSpawn() != null ? getSpawn().getLocation() : 0) + "<br1>");

                if (this instanceof L2ControllableMobInstance)
                    html1.append("Mob Group: " + MobGroupTable.getInstance().getGroupForMob((L2ControllableMobInstance)this).getGroupId() + "<br>");
                else
                    html1.append("Respawn Time: " + (getSpawn()!=null ? (getSpawn().getRespawnDelay() / 1000)+"  Seconds<br>" : "?  Seconds<br>"));

                html1.append("<table border=\"0\" width=\"100%\">");
                html1.append("<tr><td>Object ID</td><td>"+getObjectId()+"</td><td>NPC ID</td><td>"+getTemplate().npcId+"</td></tr>");
                html1.append("<tr><td>Castle</td><td>"+getCastle().getCastleId()+"</td><td>Coords</td><td>"+getX()+","+getY()+","+getZ()+"</td></tr>");
                html1.append("<tr><td>Level</td><td>"+getLevel()+"</td><td>Aggro</td><td>"+((this instanceof L2Attackable)? ((L2Attackable)this).getAggroRange() : 0)+"</td></tr>");
                html1.append("</table><br>");

                html1.append("<font color=\"LEVEL\">Combat</font>");
                html1.append("<table border=\"0\" width=\"100%\">");
                html1.append("<tr><td>Current HP</td><td>"+getCurrentHp()+"</td><td>Current MP</td><td>"+getCurrentMp()+"</td></tr>");
                html1.append("<tr><td>Max.HP</td><td>"+(int)(getMaxHp()/getStat().calcStat(Stats.MAX_HP , 1, this, null))+"*"+getStat().calcStat(Stats.MAX_HP , 1, this, null)+"</td><td>Max.MP</td><td>"+getMaxMp()+"</td></tr>");
                html1.append("<tr><td>P.Atk.</td><td>"+getPAtk(null)+"</td><td>M.Atk.</td><td>"+getMAtk(null,null)+"</td></tr>");
                html1.append("<tr><td>P.Def.</td><td>"+getPDef(null)+"</td><td>M.Def.</td><td>"+getMDef(null,null)+"</td></tr>");
                html1.append("<tr><td>Accuracy</td><td>"+getAccuracy()+"</td><td>Evasion</td><td>"+getEvasionRate(null)+"</td></tr>");
                html1.append("<tr><td>Critical</td><td>"+getCriticalHit(null,null)+"</td><td>Speed</td><td>"+getRunSpeed()+"</td></tr>");
                html1.append("<tr><td>Atk.Speed</td><td>"+getPAtkSpd()+"</td><td>Cast.Speed</td><td>"+getMAtkSpd()+"</td></tr>");
                html1.append("</table><br>");

                html1.append("<font color=\"LEVEL\">Basic Stats</font>");
                html1.append("<table border=\"0\" width=\"100%\">");
                html1.append("<tr><td>STR</td><td>"+getSTR()+"</td><td>DEX</td><td>"+getDEX()+"</td><td>CON</td><td>"+getCON()+"</td></tr>");
                html1.append("<tr><td>INT</td><td>"+getINT()+"</td><td>WIT</td><td>"+getWIT()+"</td><td>MEN</td><td>"+getMEN()+"</td></tr>");
                html1.append("</table>");

                html1.append("<br><center><table><tr><td><button value=\"Edit NPC\" action=\"bypass -h admin_edit_npc " + getTemplate().npcId + "\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"><br1></td>");
                html1.append("<td><button value=\"Kill\" action=\"bypass -h admin_kill\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td><br1></tr>");
                html1.append("<tr><td><button value=\"Show DropList\" action=\"bypass -h admin_show_droplist " + getTemplate().npcId + "\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
                html1.append("<td><button value=\"Delete\" action=\"bypass -h admin_delete\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
                html1.append("</table></center><br>");
                html1.append("</body></html>");

                html.setHtml(html1.toString());
                player.sendPacket(html);
            }
            else if(Config.ALT_GAME_VIEWNPC)
            {
                // Set the target of the L2PcInstance player
                player.setTarget(this);

                // Send a Server->Client packet MyTargetSelected to the L2PcInstance player
                // The player.getLevel() - getLevel() permit to display the correct color in the select window
                MyTargetSelected my = new MyTargetSelected(getObjectId(), player.getLevel() - getLevel());
                player.sendPacket(my);

                // Check if the player is attackable (without a forced attack)
                if (isAutoAttackable(player))
                {
                    // Send a Server->Client packet StatusUpdate of the L2NpcInstance to the L2PcInstance to update its HP bar
                    StatusUpdate su = new StatusUpdate(getObjectId());
                    su.addAttribute(StatusUpdate.CUR_HP, (int)getCurrentHp() );
                    su.addAttribute(StatusUpdate.MAX_HP, getMaxHp() );
                    player.sendPacket(su);
                }

                NpcHtmlMessage html = new NpcHtmlMessage(0);
                TextBuilder html1 = new TextBuilder("<html><body>");

                html1.append("<br><center><font color=\"LEVEL\">[Combat Stats]</font></center>");
                html1.append("<table border=0 width=\"100%\">");
                html1.append("<tr><td>Max.HP</td><td>"+(int)(getMaxHp()/getStat().calcStat(Stats.MAX_HP , 1, this, null))+"*"+(int) getStat().calcStat(Stats.MAX_HP , 1, this, null)+"</td><td>Max.MP</td><td>"+getMaxMp()+"</td></tr>");
                html1.append("<tr><td>P.Atk.</td><td>"+getPAtk(null)+"</td><td>M.Atk.</td><td>"+getMAtk(null,null)+"</td></tr>");
                html1.append("<tr><td>P.Def.</td><td>"+getPDef(null)+"</td><td>M.Def.</td><td>"+getMDef(null,null)+"</td></tr>");
                html1.append("<tr><td>Accuracy</td><td>"+getAccuracy()+"</td><td>Evasion</td><td>"+getEvasionRate(null)+"</td></tr>");
                html1.append("<tr><td>Critical</td><td>"+getCriticalHit(null,null)+"</td><td>Speed</td><td>"+getRunSpeed()+"</td></tr>");
                html1.append("<tr><td>Atk.Speed</td><td>"+getPAtkSpd()+"</td><td>Cast.Speed</td><td>"+getMAtkSpd()+"</td></tr>");
                html1.append("<tr><td>Race</td><td>"+getTemplate().race+"</td><td></td><td></td></tr>");
                html1.append("</table>");

                html1.append("<br><center><font color=\"LEVEL\">[Basic Stats]</font></center>");
                html1.append("<table border=0 width=\"100%\">");
                html1.append("<tr><td>STR</td><td>"+getSTR()+"</td><td>DEX</td><td>"+getDEX()+"</td><td>CON</td><td>"+getCON()+"</td></tr>");
                html1.append("<tr><td>INT</td><td>"+getINT()+"</td><td>WIT</td><td>"+getWIT()+"</td><td>MEN</td><td>"+getMEN()+"</td></tr>");
                html1.append("</table>");

                html1.append("<br><center><font color=\"LEVEL\">[Drop Info]</font></center>");
                html1.append("Rates legend: <font color=\"ff0000\">50%+</font> <font color=\"00ff00\">30%+</font> <font color=\"0000ff\">less than 30%</font>");
                html1.append("<table border=0 width=\"100%\">");

                for(L2DropCategory cat:getTemplate().getDropData())
                for(L2DropData drop : cat.getAllDrops())
                {
                  String name = ItemTable.getInstance().getTemplate(drop.getItemId()).getName();

                  if(drop.getChance() >= 600000)
                    html1.append("<tr><td><font color=\"ff0000\">" + name + "</font></td><td>" + (drop.isQuestDrop()?"Quest":(cat.isSweep()?"Sweep":"Drop")) + "</td></tr>");
                  else if(drop.getChance() >= 300000)
                    html1.append("<tr><td><font color=\"00ff00\">" + name + "</font></td><td>" + (drop.isQuestDrop()?"Quest":(cat.isSweep()?"Sweep":"Drop")) + "</td></tr>");
                  else
                    html1.append("<tr><td><font color=\"0000ff\">" + name + "</font></td><td>" + (drop.isQuestDrop()?"Quest":(cat.isSweep()?"Sweep":"Drop")) + "</td></tr>");
                }

              html1.append("</table>");
              html1.append("</body></html>");

                html.setHtml(html1.toString());
                player.sendPacket(html);
            }

            // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
            player.sendPacket(new ActionFailed());
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage

            {
                if (isBusy() && getBusyMessage().length()>0)
                {
                    player.sendPacket( new ActionFailed() );

                    NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
                    html.setFile("data/html/npcbusy.htm");
                    html.replace("%busymessage%", getBusyMessage());
                    html.replace("%npcname%", getName());
                    html.replace("%playername%", player.getName());
                    player.sendPacket(html);
                }
                else if (command.equalsIgnoreCase("TerritoryStatus"))
                {
                  NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
                  {
                    if (getCastle().getOwnerId() > 0)
                    {
                      html.setFile("data/html/territorystatus.htm");
                      L2Clan clan = ClanTable.getInstance().getClan(getCastle().getOwnerId());
                      html.replace("%clanname%", clan.getName());
                      html.replace("%clanleadername%", clan.getLeaderName());
                    }
                    else
                    {
                      html.setFile("data/html/territorynoclan.htm");
                    }
                  }
                  html.replace("%castlename%", getCastle().getName());
                  html.replace("%taxpercent%", "" + getCastle().getTaxPercent());
                  html.replace("%objectId%", String.valueOf(getObjectId()));
                  {
                    if (getCastle().getCastleId() > 6)
                    {
                      html.replace("%territory%", "The Kingdom of Elmore");
                    }
                    else
                    {
                      html.replace("%territory%", "The Kingdom of Aden");
                    }
                  }
                  player.sendPacket(html);
                }
                else if (command.startsWith("Quest"))
                {
                    String quest = "";
                    try
                    {
                        quest = command.substring(5).trim();
                    } catch (IndexOutOfBoundsException ioobe) {}
                    if (quest.length() == 0)
                        showQuestWindow(player);
                    else
                        showQuestWindow(player, quest);
                }
                else if (command.startsWith("Chat"))
                {
                    int val = 0;
                    try
                    {
                        val = Integer.parseInt(command.substring(5));
                    } catch (IndexOutOfBoundsException ioobe) {
                    } catch (NumberFormatException nfe) {}
                    showChatWindow(player, val);
                }
                else if (command.startsWith("Link"))
                {
                    String path = command.substring(5).trim();
                    if (path.indexOf("..") != -1)
                        return;
                    String filename = "data/html/"+path;
                    NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
                    html.setFile(filename);
                    html.replace("%objectId%", String.valueOf(getObjectId()));
                    player.sendPacket(html);
                }
                else if (command.startsWith("NobleTeleport"))
                {
                    if (!player.isNoble())
                    {
                        String filename = "data/html/teleporter/nobleteleporter-no.htm";
                        NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
                        html.setFile(filename);
                        html.replace("%objectId%", String.valueOf(getObjectId()));
                        html.replace("%npcname%", getName());
                        player.sendPacket(html);
                        return;
                    }
                    int val = 0;
                    try
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage

                    getCastle().getSiege().listRegisterClan(player);   // List current register clan
                    return;
                }
          else if (actualCommand.equalsIgnoreCase("receive_report"))
          {
            NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
            html.setFile("data/html/chamberlain/chamberlain-report.htm");
            html.replace("%objectId%", String.valueOf(getObjectId()));
            L2Clan clan = ClanTable.getInstance().getClan(getCastle().getOwnerId());
              html.replace("%clanname%", clan.getName());
              html.replace("%clanleadername%", clan.getLeaderName());
            html.replace("%castlename%", getCastle().getName());
            {
              int currentPeriod = SevenSigns.getInstance().getCurrentPeriod();
              switch (currentPeriod)
              {
                        case SevenSigns.PERIOD_COMP_RECRUITING:
                          html.replace("%ss_event%", "Quest Event Initialization");
                            break;
                        case SevenSigns.PERIOD_COMPETITION:
                          html.replace("%ss_event%", "Competition (Quest Event)");
                            break;
                        case SevenSigns.PERIOD_COMP_RESULTS:
                          html.replace("%ss_event%", "Quest Event Results");
                            break;
                        case SevenSigns.PERIOD_SEAL_VALIDATION:
                          html.replace("%ss_event%", "Seal Validation");
                            break;
              }
            }
            {
              int sealOwner1 = SevenSigns.getInstance().getSealOwner(1);
              switch (sealOwner1)
              {
              case SevenSigns.CABAL_NULL:
                html.replace("%ss_avarice%", "Not in Possession");
                break;
              case SevenSigns.CABAL_DAWN:
                html.replace("%ss_avarice%", "Lords of Dawn");
                break;
              case SevenSigns.CABAL_DUSK:
                html.replace("%ss_avarice%", "Revolutionaries of Dusk");
                break;
              }
            }
            {
              int sealOwner2 = SevenSigns.getInstance().getSealOwner(2);
              switch (sealOwner2)
              {
              case SevenSigns.CABAL_NULL:
                html.replace("%ss_gnosis%", "Not in Possession");
                break;
              case SevenSigns.CABAL_DAWN:
                html.replace("%ss_gnosis%", "Lords of Dawn");
                break;
              case SevenSigns.CABAL_DUSK:
                html.replace("%ss_gnosis%", "Revolutionaries of Dusk");
                break;
              }
            }
            {
              int sealOwner3 = SevenSigns.getInstance().getSealOwner(3);
              switch (sealOwner3)
              {
              case SevenSigns.CABAL_NULL:
                html.replace("%ss_strife%", "Not in Possession");
                break;
              case SevenSigns.CABAL_DAWN:
                html.replace("%ss_strife%", "Lords of Dawn");
                break;
              case SevenSigns.CABAL_DUSK:
                html.replace("%ss_strife%", "Revolutionaries of Dusk");
                break;
              }
            }
            player.sendPacket(html);
            return;
          }
          else if (actualCommand.equalsIgnoreCase("items"))
          {
            if (val == "") return;
            player.tempInvetoryDisable();

            if (Config.DEBUG) _log.fine("Showing chamberlain buylist");

            int buy;
            {
              int castleId = getCastle().getCastleId();
              int circlet = CastleManager.getInstance().getCircletByCastleId(castleId);
              PcInventory s = player.getInventory();
              if (s.getItemByItemId(circlet)==null)
              {
                buy = (Integer.parseInt(val+"1"));
              }
              else
              {
                buy = (Integer.parseInt(val+"2"));
              }
            }
            L2TradeList list = TradeController.getInstance().getBuyList(buy);
            if (list != null && list.getNpcId().equals(String.valueOf(getNpcId())))
            {
              BuyList bl = new BuyList(list, player.getAdena(), 0);
              player.sendPacket(bl);
            }
            else
            {
              _log.warning("player: " + player.getName()
                  + " attempting to buy from chamberlain that don't have buylist!");
              _log.warning("buylist id:" + buy);
            }
            player.sendPacket(new ActionFailed());
          }
          else if (actualCommand.equalsIgnoreCase("manage_siege_defender"))
          {
                    getCastle().getSiege().listRegisterClan(player);
                    return;
          }
          else if (actualCommand.equalsIgnoreCase("manage_vault")) {
            String filename = "data/html/chamberlain/chamberlain-vault.htm";
            int amount = 0;
            if (val.equalsIgnoreCase("deposit")) {
              try {
                amount = Integer.parseInt(st.nextToken());
              } catch(NoSuchElementException e) {}
              if (amount > 0 && (long)getCastle().getTreasury() + amount < Integer.MAX_VALUE) {
                if (player.reduceAdena("Castle", amount, this, true)) {
                  getCastle().addToTreasuryNoTax(amount);
                } else {
                  sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
                }
              }
            } else if (val.equalsIgnoreCase("withdraw")) {
              try {
                amount = Integer.parseInt(st.nextToken());
              } catch(NoSuchElementException e) {}
              if (amount > 0) {
                if (getCastle().getTreasury() < amount) {
                  filename = "data/html/chamberlain/chamberlain-vault-no.htm";
                } else {
                  if (getCastle().addToTreasuryNoTax((-1)*amount))
                    player.addAdena("Castle", amount, this, true);

                }
              }
            }

            NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
            html.setFile(filename);
            html.replace("%objectId%", String.valueOf(getObjectId()));
            html.replace("%npcname%", getName());
            html.replace("%tax_income%", Util.formatAdena(getCastle().getTreasury()));
            html.replace("%withdraw_amount%", Util.formatAdena(amount));
            player.sendPacket(html);

            return;
          }
              else if(actualCommand.equalsIgnoreCase("manor")) {
            String filename = "";
            if (CastleManorManager.getInstance().isDisabled()) {
              filename = "data/html/npcdefault.htm";
            } else {
              int cmd = Integer.parseInt(val);
                    switch(cmd) {
                      case 0:
                        filename = "data/html/chamberlain/manor/manor.htm";
                  break;
                // TODO: correct in html's to 1
                      case 4:
                        filename = "data/html/chamberlain/manor/manor_help00"+st.nextToken()+".htm";
                        break;
                        default:
                          filename = "data/html/chamberlain/chamberlain-no.htm";
                  break;
                    }
            }

            if (filename.length()!=0) {
                    NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
              html.setFile(filename);
              html.replace("%objectId%", String.valueOf(getObjectId()));
              html.replace("%npcname%", getName());
              player.sendPacket(html);
            }
            return;
          }
          else if (command.startsWith("manor_menu_select"))
          {// input string format:
           // manor_menu_select?ask=X&state=Y&time=X
            if (CastleManorManager.getInstance().isUnderMaintenance())
            {
              player.sendPacket(new ActionFailed());
              player.sendPacket(new SystemMessage(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE));
              return;
            }

            String params = command.substring(command.indexOf("?")+1);
            StringTokenizer str = new StringTokenizer(params, "&");
            int ask   = Integer.parseInt(str.nextToken().split("=")[1]);
            int state = Integer.parseInt(str.nextToken().split("=")[1]);
            int time  = Integer.parseInt(str.nextToken().split("=")[1]);

            int castleId;
            if (state == -1) // info for current manor
              castleId = getCastle().getCastleId();
            else        // info for requested manor
              castleId = state;

            switch (ask) { // Main action
            case 3: // Current seeds (Manor info)
              if (time == 1 && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved())
                player.sendPacket(new ExShowSeedInfo(castleId, null));
              else
                player.sendPacket(new ExShowSeedInfo(castleId, CastleManager.getInstance().getCastleById(castleId).getSeedProduction(time)));
              break;
            case 4: // Current crops (Manor info)
              if (time == 1 && !CastleManager.getInstance().getCastleById(castleId).isNextPeriodApproved())
                player.sendPacket(new ExShowCropInfo(castleId, null));
              else
                player.sendPacket(new ExShowCropInfo(castleId, CastleManager.getInstance().getCastleById(castleId).getCropProcure(time)));
              break;
            case 5: // Basic info (Manor info)
              player.sendPacket(new ExShowManorDefaultInfo());
              break;
            case 7: // Edit seed setup
              if (getCastle().isNextPeriodApproved()) {
                player.sendPacket(new SystemMessage(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM));
              } else {
                player.sendPacket(new ExShowSeedSetting(getCastle().getCastleId()));
              }
              break;
            case 8: // Edit crop setup
              if (getCastle().isNextPeriodApproved()) {
                player.sendPacket(new SystemMessage(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_6_AM_AND_8_PM));
              } else {
                player.sendPacket(new ExShowCropSetting(getCastle().getCastleId()));
              }
              break;
            }
          }
              else if(actualCommand.equalsIgnoreCase("operate_door")) // door control
              {
                  if (val != "")
                  {
                    boolean open = (Integer.parseInt(val) == 1);
                    while (st.hasMoreTokens())
                     {
                         getCastle().openCloseDoor(player, Integer.parseInt(st.nextToken()), open);
                     }
                  }

                  NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
              html.setFile("data/html/chamberlain/" + getTemplate().npcId + "-d.htm");
              html.replace("%objectId%", String.valueOf(getObjectId()));
              html.replace("%npcname%", getName());
              player.sendPacket(html);
                    return;
              }
              else if(actualCommand.equalsIgnoreCase("tax_set")) // tax rates control
              {
    View Full Code Here

    Examples of net.sf.l2j.gameserver.serverpackets.NpcHtmlMessage

            super.onBypassFeedback(player, command);
        }

        private void sendHtmlMessage(L2PcInstance player, String htmlMessage)
        {
            NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
            html.setHtml(htmlMessage);
        html.replace("%objectId%", String.valueOf(getObjectId()));
        html.replace("%npcname%", getName());
            player.sendPacket(html);
        }
    View Full Code Here
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