ObjectDescriptor
consists of three different parts: The first part uniquely labels the ObjectDescriptor
within its name scope by means of an ID. Media objects in the scene description use this ID to refer to their object descriptor. An optional URL String indicates that the actual object descriptor resides at a remote location. The second part is a set of optional descriptors that support the inclusion if future extensions as well as the transport of private data in a backward compatible way. The third part consists of a list of ESDescriptors
, each providing parameters for a single elementary stream that relates to the media object as well as an optional set of object content information descriptors.
@author in-somnia
|
|
|
|