0010: ff 9e c3 03 00 8f f3 ff ff .........
format dddddd (player id, target id, distance, startx, starty, startz)
@version $Revision: 1.1.2.1.2.3 $ $Date: 2005/03/27 15:29:57 $
919293949596979899100101
// Send a Server->Client packet MyTargetSelected to the L2PcInstance player MyTargetSelected my = new MyTargetSelected(getObjectId(), 0); player.sendPacket(my); // Send a Server->Client packet ValidateLocation to correct the L2ArtefactInstance position and heading on the client player.sendPacket(new ValidateLocation(this)); } else { // Calculate the distance between the L2PcInstance and the L2NpcInstance if (!canInteract(player))
5657585960616263646566
// The color to display in the select window is White MyTargetSelected my = new MyTargetSelected(getObjectId(), 0); player.sendPacket(my); // Send a Server->Client packet ValidateLocation to correct the L2ArtefactInstance position and heading on the client player.sendPacket(new ValidateLocation(this)); } else { // Calculate the distance between the L2PcInstance and the L2NpcInstance if (!canInteract(player))