L2PcInstance activeOwner = null;
if (playable instanceof L2Summon)
{
activeOwner = ((L2Summon)playable).getOwner();
activeOwner.sendPacket(new SystemMessage(SystemMessageId.PET_CANNOT_USE_ITEM));
return;
} else if (playable instanceof L2PcInstance)
{
activeOwner = (L2PcInstance)playable;
}
if (activeOwner == null)
return;
L2Summon activePet = activeOwner.getPet();
if (activePet == null)
{
activeOwner.sendPacket(new SystemMessage(SystemMessageId.PETS_ARE_NOT_AVAILABLE_AT_THIS_TIME));
return;
}
if (activePet.isDead())
{
activeOwner.sendPacket(new SystemMessage(SystemMessageId.SOULSHOTS_AND_SPIRITSHOTS_ARE_NOT_AVAILABLE_FOR_A_DEAD_PET));
return;
}
int itemId = 6645;
int shotConsumption = 1;
L2ItemInstance weaponInst = null;
L2Weapon weaponItem = null;
if ((activePet instanceof L2PetInstance) && !(activePet instanceof L2BabyPetInstance))
{
weaponInst = ((L2PetInstance)activePet).getActiveWeaponInstance();
weaponItem = ((L2PetInstance)activePet).getActiveWeaponItem();
if (weaponInst == null)
{
activeOwner.sendPacket(new SystemMessage(SystemMessageId.CANNOT_USE_SOULSHOTS));
return;
}
if (weaponInst.getChargedSoulshot() != L2ItemInstance.CHARGED_NONE)
{
// SoulShots are already active.
return;
}
int shotCount = item.getCount();
shotConsumption = weaponItem.getSoulShotCount();
if (shotConsumption == 0)
{
activeOwner.sendPacket(new SystemMessage(SystemMessageId.CANNOT_USE_SOULSHOTS));
return;
}
if (!(shotCount > shotConsumption))
{
// Not enough Soulshots to use.
activeOwner.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_SOULSHOTS_FOR_PET));
return;
}
weaponInst.setChargedSoulshot(L2ItemInstance.CHARGED_SOULSHOT);
}
else
{
if (activePet.getChargedSoulShot() != L2ItemInstance.CHARGED_NONE)
return;
activePet.setChargedSoulShot(L2ItemInstance.CHARGED_SOULSHOT);
}
// If the player doesn't have enough beast soulshot remaining, remove any auto soulshot task.
if (!activeOwner.destroyItemWithoutTrace("Consume", item.getObjectId(), shotConsumption, null, false))
{
if (activeOwner.getAutoSoulShot().containsKey(itemId))
{
activeOwner.removeAutoSoulShot(itemId);
activeOwner.sendPacket(new ExAutoSoulShot(itemId, 0));
SystemMessage sm = new SystemMessage(SystemMessageId.AUTO_USE_OF_S1_CANCELLED);
sm.addString(item.getItem().getName());
activeOwner.sendPacket(sm);
return;
}
activeOwner.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_SOULSHOTS));
return;
}
// Pet uses the power of spirit.
activeOwner.sendPacket(new SystemMessage(SystemMessageId.PET_USE_THE_POWER_OF_SPIRIT));
Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUser(activePet, activePet, 2033, 1, 0, 0), 360000/*600*/);
}