StatusUpdate su = new StatusUpdate(getObjectId());
su.addAttribute(StatusUpdate.CUR_LOAD, getCurrentLoad());
sendPacket(su);
// Send the ItemList Server->Client Packet to the player in order to refresh its Inventory
ItemList il = new ItemList(getInventory().getItems(), true);
sendPacket(il);
// Send a Server->Client packet UserInfo to this L2PcInstance and CharInfo to all L2PcInstance in its _KnownPlayers
broadcastUserInfo();