{
MagicSkillUser MSU = new MagicSkillUser(playable, activeChar, _skill.getId(), 1, 1, 0);
activeChar.sendPacket(MSU);
activeChar.broadcastPacket(MSU);
_effect.addNumCharges(1);
activeChar.sendPacket(new EtcStatusUpdate(activeChar));
activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);
}
else if (_effect.getLevel() == 2)
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.FORCE_MAXLEVEL_REACHED));