//posX += signx*40; //distance less than melee attacks (40)
//posY += signy*40;
getEffected().setRunning();
getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,
new L2CharPosition(posX +(signx*40),posY + (signy*40),posZ,0));
getEffected().sendPacket(SystemMessage.sendString("You can feel Bluff's effect"));
getEffected().setTarget(null);
onActionTime();
}