Package net.sf.l2j.gameserver.ai

Examples of net.sf.l2j.gameserver.ai.L2ControllableMobAI


    {
      synchronized(this)
      {
        if (_ai == null && _aiBackup == null)
                {
          _ai = new L2ControllableMobAI(new ControllableAIAcessor());
          _aiBackup = (L2ControllableMobAI)_ai;
        }
        else
                {
          _ai = _aiBackup;
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Related Classes of net.sf.l2j.gameserver.ai.L2ControllableMobAI

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