GameState game_state = GameState.getInstance();
game_state.setGame_over(false);
uiconfig = UiConfigFactory.getUiConfig(Display.getWidth(), Display.getHeight());
Bitmap nought_unfocused = BitmapFactory.getNoughtUnfocused();
Bitmap nought_focused = BitmapFactory.addStateIndicator(nought_unfocused, Constants.FOCUSED_COLOUR);
Bitmap nought_clicked = BitmapFactory.addStateIndicator(nought_unfocused, Constants.CLICKED_COLOUR);
Bitmap cross_unfocused = BitmapFactory.getCrossUnfocused();
Bitmap cross_focused = BitmapFactory.addStateIndicator(cross_unfocused, Constants.FOCUSED_COLOUR);
Bitmap cross_clicked = BitmapFactory.addStateIndicator(cross_unfocused, Constants.CLICKED_COLOUR);
MsbConfig nought_btn_config = new MsbConfig();
MsbState btn_state_nought = new MsbState(Constants.SELECT_STATE_NOUGHT, "", "");
btn_state_nought.setbmp_focused(nought_focused);
btn_state_nought.setbmp_unfocused(nought_unfocused);