return tile instanceof IFluidHandler ? ((IFluidHandler) tile).fill(from, resource, doFill) : 0;
}
@Override
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain) {
TileEntity tile = getTile();
return tile instanceof IFluidHandler ? ((IFluidHandler) tile).drain(from, resource, doDrain) : null;
}