tasks.addTask(6, new EntityAIWatchClosest(this, net.minecraft.src.EntityPlayer.class, 10F));
tasks.addTask(2, new EntityAIAttackOnCollide(this, moveSpeed, true));
tasks.addTask(2, new EntityAILeapAtTarget(this, 0.3F));
targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
targetTasks.addTask(2, new EntityAINearestAttackableTarget(this,
net.minecraft.src.EntityPlayer.class, 16F, 0, true));
targetTasks.addTask(2, new EntityAINearestAttackableTarget(this,
net.minecraft.src.EntityVillager.class, 16F, 0, true));
targetTasks.addTask(2, new EntityAINearestAttackableTarget(this,
net.minecraft.src.EntityMob.class, 16F, 0, true, false));
targetTasks.addTask(3, new EntityAINearestAttackableTarget(this,
net.minecraft.src.EntityAnimal.class, 24F, 0, true, false));
}