Package net.minecraft.server.v1_6_R3

Examples of net.minecraft.server.v1_6_R3.PlayerConnection


        iteminworldmanager.setGameMode(EnumGamemode.SURVIVAL);

        NPCSocket socket = new NPCSocket();
        NetworkManager netMgr;
        try {
            netMgr = new NPCNetworkManager(server.getLogger(), socket, "npc mgr", new Connection() {
                @Override
                public boolean a() {
                    return false;
                }
            }, server.H().getPrivate());
View Full Code Here


    } else if (method.getName().equals("b") && Arrays.deepEquals(method.getParameterTypes(), new Class[] {World.class, int.class, int.class, int.class, Entity.class})) {
      World world = (World) args[0];
      int x = (Integer) args[1];
      int y = (Integer) args[2];
      int z = (Integer) args[3];
      Entity e = (Entity) args[4];
      org.getspout.spoutapi.material.CustomBlock block = getCustomBlock(world, x, y, z);
      if (block != null) {
        block.onEntityMoveAt(world.getWorld(), x, y, z, e.getBukkitEntity());
        return null;
      }
    } else if (method.getName().equals("interact")) {
      World world = (World) args[0];
      int x = (Integer) args[1];
      int y = (Integer) args[2];
      int z = (Integer) args[3];
      Entity human = (Entity) args[4];
      org.getspout.spoutapi.material.CustomBlock block = getCustomBlock(world, x, y, z);
      if (block != null && human instanceof EntityPlayer) {
        return block.onBlockInteract(world.getWorld(), x, y, z, ((SpoutPlayer) human.getBukkitEntity()));
      }
    } else if (method.getName().equals("getDamage")) {
      EntityHuman human = (EntityHuman) args[0];
      World world = (World) args[1];
      int x = (Integer) args[2];
      int y = (Integer) args[3];
      int z = (Integer) args[4];
      org.getspout.spoutapi.material.CustomBlock block = getCustomBlock(world, x, y, z);
      if (block != null) {
        if (block instanceof org.getspout.spoutapi.material.CustomBlock) {
          SpoutPlayer player = (SpoutPlayer) human.getBukkitEntity();
          float def;
          SpoutItemStack inHand = player.getItemInHand() == null ? null : new SpoutItemStack(player.getItemInHand());
          org.getspout.spoutapi.material.Material item = inHand.getMaterial();

          float hardness = block.getHardness();
          if (hardness <= 0F) {
            return m.invoke(wrapped, args);
          }

          def = (!human.a(wrapped) ? 1.0F / hardness / 100.0F : human.a(wrapped, false) / hardness / 30.0F); //TODO EntityHuman.a(Block, boolean) appears to not make any use of the flag variable...

          if (!(item instanceof CustomItem)) {
            return def;
          }
View Full Code Here

      org.getspout.spoutapi.material.CustomBlock block = getCustomBlock(world, x, y, z);
      if (block != null && human instanceof EntityPlayer) {
        return block.onBlockInteract(world.getWorld(), x, y, z, ((SpoutPlayer) human.getBukkitEntity()));
      }
    } else if (method.getName().equals("getDamage")) {
      EntityHuman human = (EntityHuman) args[0];
      World world = (World) args[1];
      int x = (Integer) args[2];
      int y = (Integer) args[3];
      int z = (Integer) args[4];
      org.getspout.spoutapi.material.CustomBlock block = getCustomBlock(world, x, y, z);
      if (block != null) {
        if (block instanceof org.getspout.spoutapi.material.CustomBlock) {
          SpoutPlayer player = (SpoutPlayer) human.getBukkitEntity();
          float def;
          SpoutItemStack inHand = player.getItemInHand() == null ? null : new SpoutItemStack(player.getItemInHand());
          org.getspout.spoutapi.material.Material item = inHand.getMaterial();

          float hardness = block.getHardness();
          if (hardness <= 0F) {
            return m.invoke(wrapped, args);
          }

          def = (!human.a(wrapped) ? 1.0F / hardness / 100.0F : human.a(wrapped, false) / hardness / 30.0F); //TODO EntityHuman.a(Block, boolean) appears to not make any use of the flag variable...

          if (!(item instanceof CustomItem)) {
            return def;
          }
View Full Code Here

    @Override
    public void doTick() {
        if (isTame)
            return;
        EntityHuman closest = getClosestPlayer(this.range);
        if (!hasTarget() && closest != null) {
            if (!PermissionManager.hasPermission((Player) closest.getBukkitEntity(), "citizens.evils.immune")) {
                targetClosestPlayer(true, this.range);
            }
        }
        super.doTick();
    }
View Full Code Here

    private double distance(Entity entity) {
        return entity.getBukkitEntity().getLocation().distance(this.getBukkitEntity().getLocation());
    }

    protected EntityHuman getClosestPlayer(double range) {
        EntityHuman entityhuman = this.world.findNearbyPlayer(this, range);
        return entityhuman != null && isInSight(entityhuman) ? entityhuman : null;
    }
View Full Code Here

    return ((CraftEntity) entity).getHandle().width;
  }

  @Override
  public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()){
      // This can not really test stance but height of bounding box.
      final double dY = Math.abs(box.e - box.b);
      if (dY > 1.8) return AlmostBoolean.YES; // dY > 1.65D ||
      if (dY < 0.1D && entityPlayer.length >= 0.1) return AlmostBoolean.YES;
    }
View Full Code Here

    return AlmostBoolean.MAYBE;
  }

  @Override
  public double getJumpAmplifier(final Player player) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
 
    if (mcPlayer.hasEffect(MobEffectList.JUMP)) return mcPlayer.getEffect(MobEffectList.JUMP).getAmplifier();
    else return Double.NEGATIVE_INFINITY;
  }
View Full Code Here

    else return Double.NEGATIVE_INFINITY;
  }

  @Override
  public double getFasterMovementAmplifier(final Player player) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
    if (mcPlayer.hasEffect(MobEffectList.FASTER_MOVEMENT)) return mcPlayer.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier();
    else return Double.NEGATIVE_INFINITY;
  }
View Full Code Here

    return ((CraftEntity) entity).getHandle() instanceof EntityComplexPart;
  }

  @Override
  public boolean shouldBeZombie(final Player player) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
    return !mcPlayer.dead && mcPlayer.getHealth() <= 0.0f ;
  }
View Full Code Here

    return !mcPlayer.dead && mcPlayer.getHealth() <= 0.0f ;
  }

  @Override
  public void setDead(final Player player, final int deathTicks) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
        mcPlayer.deathTicks = deathTicks;
        mcPlayer.dead = true;
  }
View Full Code Here

TOP

Related Classes of net.minecraft.server.v1_6_R3.PlayerConnection

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.