getWatcher(), true), getPlayer());
}
private void sleep() {
Location loc = getPlayer().getLocation();
Packet17EntityLocationAction packet17 = new Packet17EntityLocationAction(npc, 0, loc.getBlockX(),
loc.getBlockY(), loc.getBlockZ());
// getPlayer().teleport(loc);
PacketUtils.sendPacketNearby(getPlayer().getLocation(), 64, packet17, getPlayer());
}