Package net.minecraft.server.v1_6_R1

Examples of net.minecraft.server.v1_6_R1.Block


    else return AlmostBoolean.match(block.material.isSolid());
  }

  @Override
  public AlmostBoolean isBlockLiquid(final int id) {
    final Block block = Block.byId[id];
    if (block == null || block.material == null) return AlmostBoolean.MAYBE;
    else return AlmostBoolean.match(block.material.isLiquid());
  }
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    CraftWorld craftWorld = (CraftWorld)world;
    WorldServer worldServer = craftWorld.getHandle();
   
    BiomeBase bb = BiomeBase.biomes[id];
    if (craftWorld.loadChunk(x >> 4, z >> 4, false)) {
      Chunk chunk = worldServer.getChunkAtWorldCoords(x, z);

      if (chunk != null) {
        byte[] biomevals = chunk.m();
        biomevals[((z & 0xF) << 4) | (x & 0xF)] = (byte)bb.id;
      }
    }
  }
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  // A way of getting the player directory even when the server just started
 
  public static File getPlayerDirectory()
  {
    CraftServer cserver = (CraftServer)Bukkit.getServer();
    DedicatedServer dserver = (DedicatedServer)cserver.getServer();
    String levelName = dserver.propertyManager.getString("level-name", "world");
    return new File(Bukkit.getWorldContainer(), new File(levelName, "players").getPath());
  }
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    return ((CraftEntity) entity).getHandle().width;
  }

  @Override
  public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()){
      // This can not really test stance but height of bounding box.
      final double dY = Math.abs(box.e - box.b);
      if (dY > 1.8) return AlmostBoolean.YES; // dY > 1.65D ||
      if (dY < 0.1D && entityPlayer.length >= 0.1) return AlmostBoolean.YES;
    }
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    return AlmostBoolean.MAYBE;
  }

  @Override
  public double getJumpAmplifier(final Player player) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
 
    if (mcPlayer.hasEffect(MobEffectList.JUMP)) return mcPlayer.getEffect(MobEffectList.JUMP).getAmplifier();
    else return Double.NEGATIVE_INFINITY;
  }
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    else return Double.NEGATIVE_INFINITY;
  }

  @Override
  public double getFasterMovementAmplifier(final Player player) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
    if (mcPlayer.hasEffect(MobEffectList.FASTER_MOVEMENT)) return mcPlayer.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier();
    else return Double.NEGATIVE_INFINITY;
  }
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    return ((CraftEntity) entity).getHandle() instanceof EntityComplexPart;
  }

  @Override
  public boolean shouldBeZombie(final Player player) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
    return !mcPlayer.dead && mcPlayer.getHealth() <= 0.0f ;
  }
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    return !mcPlayer.dead && mcPlayer.getHealth() <= 0.0f ;
  }

  @Override
  public void setDead(final Player player, final int deathTicks) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
        mcPlayer.deathTicks = deathTicks;
        mcPlayer.dead = true;
  }
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   * Updates the players food and health information.
   */
  public static void sendHealthFoodUpdatePacket(Player player)
  {
    CraftPlayer cplayer = (CraftPlayer)player;
    EntityPlayer eplayer = cplayer.getHandle();
    eplayer.playerConnection.sendPacket(new Packet8UpdateHealth(eplayer.getHealth(), eplayer.getFoodData().a(), eplayer.getFoodData().e()));
  }
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  public static RemoteConsoleCommandSender getRcon()
  {
    Server server = Bukkit.getServer();
    CraftServer craftServer = (CraftServer)server;
    MinecraftServer minecraftServer = craftServer.getServer();
    return minecraftServer.remoteConsole;
  }
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