Package net.minecraft.server.v1_4_6

Examples of net.minecraft.server.v1_4_6.AxisAlignedBB


    return !mcPlayer.dead && mcPlayer.getHealth() <= 0 ;
  }

  @Override
  public void setDead(final Player player, final int deathTicks) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
        mcPlayer.deathTicks = deathTicks;
        mcPlayer.dead = true;
  }
View Full Code Here


    }

    @Override
    protected void handlePacketAdd(Object o, Player owner) {
        if (o instanceof Packet20NamedEntitySpawn) {
            final Packet20NamedEntitySpawn packet = ((Packet20NamedEntitySpawn) o);
            final TagInfo info = this.handler.getNameForPacket20((String) null, packet.a, packet.b, owner);
            if (info != null) {
                packet.b = info.getName();
            }
        }
View Full Code Here

    try{
      // TODO: Probably check other ids too before doing this ?
     
      final net.minecraft.server.v1_4_R1.Entity mcEntity  = ((CraftEntity) entity).getHandle();
     
      final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
      @SuppressWarnings("rawtypes")
      final List list = world.getEntities(mcEntity, box);
      @SuppressWarnings("rawtypes")
      Iterator iterator = list.iterator();
      while (iterator.hasNext()) {
        final net.minecraft.server.v1_4_R1.Entity other = (net.minecraft.server.v1_4_R1.Entity) iterator.next();
        if (!(other instanceof EntityBoat)){ // && !(other instanceof EntityMinecart)) continue;
          continue;
        }
        final AxisAlignedBB otherBox = other.boundingBox;
        if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c) continue;
        else {
          return true;
        }
      }
View Full Code Here

  @Override
  public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) return AlmostBoolean.NO;
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()){
      // This can not really test stance but height of bounding box.
      final double dY = Math.abs(box.e - box.b);
      if (dY > 1.8) return AlmostBoolean.YES; // dY > 1.65D ||
      if (dY < 0.1D && entityPlayer.length >= 0.1) return AlmostBoolean.YES;
View Full Code Here

  @Override
  public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()){
      // This can not really test stance but height of bounding box.
      final double dY = Math.abs(box.e - box.b);
      if (dY > 1.8) return AlmostBoolean.YES; // dY > 1.65D ||
      if (dY < 0.1D && entityPlayer.length >= 0.1) return AlmostBoolean.YES;
View Full Code Here

    try{
      // TODO: Probably check other ids too before doing this ?
     
      final net.minecraft.server.v1_5_R1.Entity mcEntity  = ((CraftEntity) entity).getHandle();
     
      final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
      @SuppressWarnings("rawtypes")
      final List list = world.getEntities(mcEntity, box);
      @SuppressWarnings("rawtypes")
      final Iterator iterator = list.iterator();
      while (iterator.hasNext()) {
        final net.minecraft.server.v1_5_R1.Entity other = (net.minecraft.server.v1_5_R1.Entity) iterator.next();
        if (!(other instanceof EntityBoat)){ // && !(other instanceof EntityMinecart)) continue;
          continue;
        }
        if (minY >= other.locY && minY - other.locY <= 0.7){
          return true;
        }
        // Still check this for some reason.
        final AxisAlignedBB otherBox = other.boundingBox;
        if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c) continue;
        else {
          return true;
        }
      }
View Full Code Here

    try{
      // TODO: Probably check other ids too before doing this ?
     
      final net.minecraft.server.v1_5_R2.Entity mcEntity  = ((CraftEntity) entity).getHandle();
     
      final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
      @SuppressWarnings("rawtypes")
      final List list = world.getEntities(mcEntity, box);
      @SuppressWarnings("rawtypes")
      final Iterator iterator = list.iterator();
      while (iterator.hasNext()) {
        final net.minecraft.server.v1_5_R2.Entity other = (net.minecraft.server.v1_5_R2.Entity) iterator.next();
        if (!(other instanceof EntityBoat)){ // && !(other instanceof EntityMinecart)) continue;
          continue;
        }
        if (minY >= other.locY && minY - other.locY <= 0.7){
          return true;
        }
        // Still check this for some reason.
        final AxisAlignedBB otherBox = other.boundingBox;
        if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c) continue;
        else {
          return true;
        }
      }
View Full Code Here

  @Override
  public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()){
      // This can not really test stance but height of bounding box.
      final double dY = Math.abs(box.e - box.b);
      if (dY > 1.8) return AlmostBoolean.YES; // dY > 1.65D ||
      if (dY < 0.1D && entityPlayer.length >= 0.1) return AlmostBoolean.YES;
View Full Code Here

    try{
      // TODO: Probably check other ids too before doing this ?
     
      final net.minecraft.server.v1_5_R3.Entity mcEntity  = ((CraftEntity) entity).getHandle();
     
      final AxisAlignedBB box = useBox.b(minX, minY, minZ, maxX, maxY, maxZ);
      @SuppressWarnings("rawtypes")
      final List list = world.getEntities(mcEntity, box);
      @SuppressWarnings("rawtypes")
      final Iterator iterator = list.iterator();
      while (iterator.hasNext()) {
        final net.minecraft.server.v1_5_R3.Entity other = (net.minecraft.server.v1_5_R3.Entity) iterator.next();
        if (!(other instanceof EntityBoat)){ // && !(other instanceof EntityMinecart)) continue;
          continue;
        }
        if (minY >= other.locY && minY - other.locY <= 0.7){
          return true;
        }
        // Still check this for some reason.
        final AxisAlignedBB otherBox = other.boundingBox;
        if (box.a > otherBox.d || box.d < otherBox.a || box.b > otherBox.e || box.e < otherBox.b || box.c > otherBox.f || box.f < otherBox.c) continue;
        else {
          return true;
        }
      }
View Full Code Here

  @Override
  public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()){
      // This can not really test stance but height of bounding box.
      final double dY = Math.abs(box.e - box.b);
      if (dY > 1.8) return AlmostBoolean.YES; // dY > 1.65D ||
      if (dY < 0.1D && entityPlayer.length >= 0.1) return AlmostBoolean.YES;
View Full Code Here

TOP

Related Classes of net.minecraft.server.v1_4_6.AxisAlignedBB

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.