@Override
public void serverPacketData(INetworkInfo manager, AppEngPacket packet, EntityPlayer player)
{
EntityPlayerMP pmp = (EntityPlayerMP) player;
Container con = pmp.openContainer;
if ( con != null && con instanceof IContainerCraftingPacket )
{
IContainerCraftingPacket cct = (IContainerCraftingPacket) con;
IGridNode node = cct.getNetworkNode();
if ( node != null )
{
IGrid grid = node.getGrid();
if ( grid == null )
return;
IStorageGrid inv = grid.getCache( IStorageGrid.class );
IEnergyGrid energy = grid.getCache( IEnergyGrid.class );
ISecurityGrid security = grid.getCache( ISecurityGrid.class );
IInventory craftMatrix = cct.getInventoryByName( "crafting" );
Actionable realForFake = cct.useRealItems() ? Actionable.MODULATE : Actionable.SIMULATE;
if ( inv != null && recipe != null && security != null )
{
InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
for (int x = 0; x < 9; x++)
{
if ( recipe[x] != null && recipe[x].length > 0 )
{
ic.setInventorySlotContents( x, recipe[x][0] );
}
}
IRecipe r = Platform.findMatchingRecipe( ic, pmp.worldObj );
if ( r != null && security.hasPermission( player, SecurityPermissions.EXTRACT ) )
{
ItemStack is = r.getCraftingResult( ic );
if ( is != null )
{
IMEMonitor<IAEItemStack> storage = inv.getItemInventory();
IItemList all = storage.getStorageList();
IPartitionList<IAEItemStack> filter = ItemViewCell.createFilter( cct.getViewCells() );
for (int x = 0; x < craftMatrix.getSizeInventory(); x++)
{
ItemStack PatternItem = ic.getStackInSlot( x );
ItemStack currentItem = craftMatrix.getStackInSlot( x );
if ( currentItem != null )
{
ic.setInventorySlotContents( x, currentItem );
ItemStack newItemStack = r.matches( ic, pmp.worldObj ) ? r.getCraftingResult( ic ) : null;
ic.setInventorySlotContents( x, PatternItem );
if ( newItemStack == null || !Platform.isSameItemPrecise( newItemStack, is ) )
{
IAEItemStack in = AEItemStack.create( currentItem );
if ( in != null )
{
IAEItemStack out = realForFake == Actionable.SIMULATE ? null : Platform.poweredInsert( energy, storage, in,
cct.getSource() );
if ( out != null )
craftMatrix.setInventorySlotContents( x, out.getItemStack() );
else
craftMatrix.setInventorySlotContents( x, null );
currentItem = craftMatrix.getStackInSlot( x );
}
}
}
if ( PatternItem != null && currentItem == null )
{
ItemStack whichItem = Platform.extractItemsByRecipe( energy, cct.getSource(), storage, player.worldObj, r, is, ic,
PatternItem, x, all, realForFake, filter );
if ( whichItem == null )
{
for (int y = 0; y < recipe[x].length; y++)
{
IAEItemStack request = AEItemStack.create( recipe[x][y] );
if ( request != null )
{
if ( filter == null || filter.isListed( request ) )
{
request.setStackSize( 1 );
IAEItemStack out = Platform.poweredExtraction( energy, storage, request, cct.getSource() );
if ( out != null )
{
whichItem = out.getItemStack();
break;
}
}
}
}
}
craftMatrix.setInventorySlotContents( x, whichItem );
}
}
con.onCraftMatrixChanged( craftMatrix );
}
}
}
}
}