Package net.minecraft.entity.ai

Examples of net.minecraft.entity.ai.EntityAIMoveTwardsRestriction


        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityHunter.class, this.moveSpeed, true));
        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityLumberjack.class, this.moveSpeed, true));
        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityMiner.class, this.moveSpeed, true));
        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityPriestess.class, this.moveSpeed, true));
        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityWife.class, this.moveSpeed, true));
        this.tasks.addTask(4, new EntityAIMoveTwardsRestriction(this, this.moveSpeed));
        this.tasks.addTask(5, new EntityAIMoveThroughVillage(this, this.moveSpeed, false));
        this.tasks.addTask(6, new EntityAIWander(this, this.moveSpeed));
        this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
        this.tasks.addTask(7, new EntityAILookIdle(this));
        this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
View Full Code Here


        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityHunter.class, this.moveSpeed, true));
        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityLumberjack.class, this.moveSpeed, true));
        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityMiner.class, this.moveSpeed, true));
        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityPriestess.class, this.moveSpeed, true));
        this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityWife.class, this.moveSpeed, true));
        this.tasks.addTask(4, new EntityAIMoveTwardsRestriction(this, this.moveSpeed));
        this.tasks.addTask(5, new EntityAIMoveThroughVillage(this, this.moveSpeed, false));
        this.tasks.addTask(6, new EntityAIWander(this, this.moveSpeed));
        this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
        this.tasks.addTask(7, new EntityAILookIdle(this));
        this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
View Full Code Here

TOP

Related Classes of net.minecraft.entity.ai.EntityAIMoveTwardsRestriction

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.