this.texture = "/colonies/pmardle/gfx/BarbarianChief.png";
this.moveSpeed = 0.28F;
this.setSize(0.9f, 1.8f);
this.getNavigator().setBreakDoors(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIBreakDoor(this));
this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, this.moveSpeed, false));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityVillager.class, this.moveSpeed, true));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityAlchemist.class, this.moveSpeed, true));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityCitizen.class, this.moveSpeed, true));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityEnchanter.class, this.moveSpeed, true));