return true;
//p.y == -1 || p.y == 0 || p.y == 1;
}
public RockyMountain() {
rockNoise = new Noise(3, 0.01, 1);
rockNoise2 = new Noise(3, 0.1, .5);
rockFloor = new Floor(0,132);
sandFloor = new Floor(-5,5);
//testObject2 = new Sphere(new Vector3(120,30,120),30);