VoxelBlockPool voxelBlockPool = new VoxelBlockPool(this, new DetailLevel(i), layerBlockPool);
layerPoolContainer.add(layerBlockPool);
voxelPoolContainer.add(voxelBlockPool);
}
features.add(new LayerBasedTerrain());
//features.add(new RockyMountain());
//features.add(new Tree(new Vector3(-20,0,50),10,3));
//features.add(new Tree(new Vector3(-40,0,-10),10,2));